Right way to clone objects / arrays during setState in React

I personally rely on this deep copy strategy. JSON.parse(JSON.stringify(object)) rather than spread operator because it got me into weird bugs while dealing with nested objects or multi dimensional arrays.

spread operator does not do a deep copy if I am correct and will lead to state mutations with NESTED objects in React.

Please run through the code to get a better understanding of what is happening between the two. Imagine that is the state variable that you mutate using spread operator.

const obj = {Dogs: [{name: "Snoopy"}, {name: "Lola"}, {name: "Sprinkles"}], Cats: [{name: "Felidae"}, {name: "Garfiled"}, {name: "Cat in the Hat"}] };

const newObj = {...obj};
console.log("BEFORE SPREAD COPY MUTATION")

console.log("NEW OBJ: " + newObj.Dogs[0].name); //Snoopy
console.log("OLD OBJ: " + obj.Dogs[0].name); //Snoopy

newObj.Dogs[0].name = "CLONED Snoopy";

console.log("AFTER SPREAD COPY MUTATION")

console.log("NEW OBJ: " + newObj.Dogs[0].name); // CLONED Snoopy
console.log("OLD OBJ: " + obj.Dogs[0].name); // CLONED Snoopy

// Even after using the spread operator the changed on the cloned object are affected to the old object. This happens always in cases of nested objects.

// My personal reliable deep copy

console.log("*********DEEP COPY***********");

console.log("BEFORE DEEP COPY MUTATION")
deepCopyObj = JSON.parse(JSON.stringify(obj));


console.log("NEW OBJ: " + newObj.Dogs[0].name); //CLONED Snoopy
console.log("OLD OBJ: " + obj.Dogs[0].name); // CLONED Snoopy
console.log("DEEP OBJ: " + deepCopyObj.Dogs[0].name); //CLONED Snoopy


deepCopyObj.Dogs[0].name = "DEEP CLONED Snoopy";

console.log("AFTER DEEP COPY MUTATION")
console.log("NEW OBJ: " + newObj.Dogs[0].name); // CLONED Snoopy
console.log("OLD OBJ: " + obj.Dogs[0].name); // CLONED Snoopy
console.log("DEEP OBJ: " + deepCopyObj.Dogs[0].name); // DEEP CLONED Snoopy

Now, if you wanted to do a deep copy on your object change the handler to this

handleAddItem(s) {      

  var key = Object.keys(s)[0];
  var value = s[key];

  var allItems = JSON.parse(JSON.stringify(this.state.items));

      allItems[key].push({name: value});    

      this.setState({items: allItems});
}

I wanted to add a bit more info about cloning arrays. You can call slice, providing 0 as the first argument:

const clone = myArray.slice(0);

The code above creates clone of the original array; keep in mind that if objects exist in your array, the references are kept; i.e. the code above does not do a "deep" clone of the array contents.


One issue might be that var allItems = {...this.state.items}; will only do a shallow clone of this.state.items. So when you push data into this array, it will change the existing array before you call setState.

You could use Immutable.js to solve this issue.

import { List, fromJS, Map } from 'immutable';

constructor() {
   super();
      this.state = {
       lists: List(['Dogs','Cats']), 
       items: fromJS({
        Dogs: [
          { name: "Snoopy" },
          ...
        ],
        Cats: [
          { name: "Felidae" },
          ...
        ]
      })
   };
}

and then your add function would be as follow:

handleAddItem(s) {      
  var key = Object.keys(s)[0];
  var value = s[key];

  var allItems = this.state.items.set(key, Map({ name: value }));
  this.setState({ items: allItems });
}

Just a thought!