How to return a struct from a function in C++?

You can now (C++14) return a locally-defined (i.e. defined inside the function) as follows:

auto f()
{
    struct S
    {
      int a;
      double b;
    } s;
    s.a = 42;
    s.b = 42.0;
    return s;
}

auto x = f();
a = x.a;
b = x.b;

Here is an edited version of your code which is based on ISO C++ and which works well with G++:

#include <string.h>
#include <iostream>
using namespace std;

#define NO_OF_TEST 1

struct studentType {
    string studentID;
    string firstName;
    string lastName;
    string subjectName;
    string courseGrade;
    int arrayMarks[4];
    double avgMarks;
};

studentType input() {
    studentType newStudent;
    cout << "\nPlease enter student information:\n";

    cout << "\nFirst Name: ";
    cin >> newStudent.firstName;

    cout << "\nLast Name: ";
    cin >> newStudent.lastName;

    cout << "\nStudent ID: ";
    cin >> newStudent.studentID;

    cout << "\nSubject Name: ";
    cin >> newStudent.subjectName;

    for (int i = 0; i < NO_OF_TEST; i++) {
        cout << "\nTest " << i+1 << " mark: ";
        cin >> newStudent.arrayMarks[i];
    }

    return newStudent;
}

int main() {
    studentType s;
    s = input();

    cout <<"\n========"<< endl << "Collected the details of "
        << s.firstName << endl;

    return 0;
}

You have a scope problem. Define the struct before the function, not inside it.