android get Bitmap or sound from assets

The accepted answer never closes the InputStream. Here is a utility method for getting a Bitmap in the assets folder:

/**
 * Retrieve a bitmap from assets.
 * 
 * @param mgr
 *            The {@link AssetManager} obtained via {@link Context#getAssets()}
 * @param path
 *            The path to the asset.
 * @return The {@link Bitmap} or {@code null} if we failed to decode the file.
 */
public static Bitmap getBitmapFromAsset(AssetManager mgr, String path) {
    InputStream is = null;
    Bitmap bitmap = null;
    try {
        is = mgr.open(path);
        bitmap = BitmapFactory.decodeStream(is);
    } catch (final IOException e) {
        bitmap = null;
    } finally {
        if (is != null) {
            try {
                is.close();
            } catch (IOException ignored) {
            }
        }
    }
    return bitmap;
}

public static Bitmap getBitmapFromAsset(Context context, String filePath) {
    AssetManager assetManager = context.getAssets();

    InputStream istr;
    Bitmap bitmap = null;
    try {
        istr = assetManager.open(filePath);
        bitmap = BitmapFactory.decodeStream(istr);
    } catch (IOException e) {
        // handle exception
    }

    return bitmap;
}

the path is simply your file name fx bitmap.png. if you use subfolder bitmap/ then its bitmap/bitmap.png


Use this code its working

try {
    InputStream bitmap=getAssets().open("icon.png");
    Bitmap bit=BitmapFactory.decodeStream(bitmap);
    img.setImageBitmap(bit);
} catch (IOException e1) {
    // TODO Auto-generated catch block
    e1.printStackTrace();
}

Update

While decoding Bitmap we more often meet with memory overflow exception if Image size is very big. So reading article How to display Image efficiently will help you.