What does turning off mob griefing actually do?

The mobGriefing rule affects the following:

  • Mobs trampling farmland
  • Mobs picking up dropped items (zombies, villagers, etc.)
  • Zombies breaking doors
  • Sheep eating grass (sheep will still regrow their wool, but the block will not change from a grass to a dirt block)
  • Villagers harvesting/replanting farmland
  • Dragon destroying blocks
  • Wither explosions destroying blocks (both initial explosion and witherskull projectile)
  • Creeper explosions destroying blocks
  • Endermen picking up blocks
  • Silverfish hiding in stone (Silverfish will not reinhabit stone blocks after roaming)
  • Silverfish calling for help out of nearby blocks destroying said blocks
  • Snowmen leaving snow traces
  • Rabbits eating crops
  • Blaze fireballs creating fire
  • Ghast fireball explosions destroying blocks

(the above was taken from the game code)


From what I've experienced this rule includes only destruction by force and interactions. That said, I am sure mobs stepping on farmlands will not be affected by this game rule. I have no written source for that, though.

Also this rule affects only specific actions including villagers picking up things. So yes, it does affect non-hostile mobs as well.

What it does affect:

  • Creeper explosion block damage
  • Wither, Ghast & Enderdragon block damage
  • Zombies kicking in doors
  • Enderman block thievery
  • Villagers taking items

What it does not affect:

  • Creeper damage to Entities (an item frame will still be a goner)
  • Mob damage to other individuals
  • Mob behavior (unless you want to count in Zombies knocking on your door)