UITableView scrollToRowAtIndexPath scrolls to wrong offset with estimatedRowHeight on iOS 7

Unfortunately this issue is to be expected when using estimatedRowHeight in your code with such a low value. When you scrollToRowAtIndexPath it does not actively calculating the correct size as you go. The underlying cause is, if you scrolled from Section 1 to Section 2, it could feasibly calculate the correct position on the fly and the estimatedRowHeight of the cells if it was a relatively new device. Any older devices would be brought to their knees, and even any new ones would be as well if you had to process 5000 cells, for example.

A maybe-solution to your problem could be to increase the estimatedRowHeight constant so the device doesn't have to do as much work.


When scrollToRowAtIndexPath is called, height of all the cells b/w current position and target offset are not calculated. Only some of them are.

Instead, UITableView uses estimatedRowHeight to calculate target offset which leads to wrong offset.

I'm facing the same issue and I found a small trick(which I don't really like) to calculate exact cell height only once after initial relaodData. I inserted two lines below:

tableView.reloadData()

// only for the initial reloadData

let numSections = tableView.numberOfSections
let numRowsInLastSection = tableView.numberOfRowsInSection(numSections-1)

// scrolls to the last row in the tableView
tableView.scrollToRowAtIndexPath(NSIndexPath(forRow: numRows-1, inSection: numSections-1), atScrollPosition: .Bottom, animated: false)

// back again to the original position(which is 0 for this is only called right after the initial reloadData)
tableView.scrollToRowAtIndexPath(NSIndexPath(forRow: 0, inSection: 0), atScrollPosition: .Top, animated: false)

This results in the tableView appearing on the screen late, but I think it's acceptable rather than freezing UI after the tableView appeared. It's even better when you call an API on the beginning because it feels like a little delay on the network, not the UI lag.

After this, tableView jumps to exact position of the cells.

Yeah, I don't really like this solution either :|

EDIT:

The only reason I did this was to calculate actual row height by calling cellForRowAtIndexPath:, but I found out when giving proper estimatedHeight for every row by delegate method estimatedHeightForRowAtIndexPath: instead of giving static value to UITableView.estimatedRowHeight solves the issue.

What I finally did was to cache the heights of rows from willDisplayCell:forRowAtIndexPath: to disk and use that value on estimatedHeightForRowAtIndexPath:.

By doing this, estimatedHeightForRowAtIndexPath: for all rows are called in the beginning and scrollToRowAtIndexPath works well.