detecting collisions unity code example

Example 1: unity how to tell when a gameobject is colliding

void OnCollisionEnter(Collision collision){
        //Check for a match with the specified name on any GameObject that collides with your GameObject
        if (collision.gameObject.name == "MyGameObjectName")
        {
            //If the GameObject's name matches the one you suggest, output this message in the console
            Debug.Log("Do something here");
        }

        //Check for a match with the specific tag on any GameObject that collides with your GameObject
        if (collision.gameObject.tag == "MyGameObjectTag")
        {
            //If the GameObject has the same tag as specified, output this message in the console
            Debug.Log("Do something else here");
        }
    }

Example 2: check for collision unity c#

void OnCollisionEnter(Collision col) { }

Example 3: how to do collision tag in unity

void OnColliSionEnter2D(Collision col){
   if (col.gameobject.tag == "Enemy"){
        Destroy(gameObject)
        }
}