Tuple to parameter pack

With C++17 you can use "if constexpr" to create a sequence wrapper:

template <int indxMax, template <int... > class spack, int ... seq>
constexpr auto get_seq17()
{
    static_assert(indxMax >= 0, "Sequence size must be equal to or greater than 0!");
    if constexpr (indxMax > 0)
    {
        typedef decltype(spack<indxMax, seq...>{}) frst;
        constexpr int next = indxMax - 1;
        return get_seq17<next, spack, indxMax, seq...>();
    }
    else
    {
        return spack<indxMax, seq...>{};
    }
}

template <int indxMax, template <int...> class pack>
struct seq_pack
{
    typedef decltype(get_seq17<indxMax, pack>()) seq;
};


//creating a sequence wrapper
template <int ... seq>
struct seqpack {};

//usage
seq_pack<4, seqpack>::seq; //seqpack<0, 1, 2, 3, 4> 

Though this implementation is easier to understand, it is preferable to use std::make_index_sequence<Size> as Julius has mentioned in the comments below.


Let's look at what happens here:

template<int N, int ...S> struct gens : gens<N - 1, N - 1, S...> { };

template<int ...S> struct gens<0, S...>{ typedef seq<S...> type; };

The first one is a generic template, the second one is a specialization that applies when the first template parameter is 0.

Now, take a piece of paper and pencil, and write down how

 gens<3>

gets defined by the above template. If your answer was:

 struct gens<3> : public gens<2, 2>

then you were right. That's how the first template gets expanded when N is "3", and ...S is empty. gens<N - 1, N - 1, S...>, therefore, becomes gens<2, 2>.

Now, let's keep going, and see how gens<2, 2> gets defined:

 struct gens<2, 2> : public gens<1, 1, 2>

Here, in the template expansion, N is 2, and ...S is "2". Now, let's take the next step, and see how gens<1, 1, 2> is defined:

 struct gens<1, 1, 2> : public gens<0, 0, 1, 2>

Ok, now how does gens<0, 0, 1, 2> gets defined? It can now be defined by the specialization:

 template<int ...S> struct gens<0, S...>{ typedef seq<S...> type; };

So, what happens with struct gens<0, 0, 1, 2> here? Well, in the specialization, "S..." becomes "0, 1, 2", so this becomes, in a manner of speaking:

 struct gens<0, 0, 1, 2> {

   typedef seq<0, 1, 2> type;

 }

Now, keep in mind that all of these publicly inherit from each other, "elephant-style", so:

 gens<3>::type

ends up being a typedef declaration for

 struct seq<0, 1, 2>

And this is used, by the code that follows to convert the tuple into a parameter pack, using another template:

double delayed_dispatch()
{
    return callFunc(typename gens<sizeof...(Args)>::type()); // Item #1
}

...Args are the tuple parameters. So, if there are three elements in the tuple, sizeof(...Args) is 3, and as I've explained above, gens<sizeof...(Args)>::type() becomes gens<3>::type(), a.k.a. seq<0, 1, 2>().

So, now:

template<int ...S>
double callFunc(seq<S...>)
{
    return func(std::get<S>(params) ...);
}

The S... part becomes "0, 1, 2", so the

std::get<S>(params)...

Becomes a parameter pack that gets expanded to:

std::get<0>(params), std::get<1>(params), std::get<2>(params),

And that's how a tuple becomes a parameter pack.