TransformBlock never completes

TransformBlock needs a ITargetBlock where he can post the transformation.

 var writeCustomerBlock = new ActionBlock<int>(c => Console.WriteLine(c));
        transformBlock.LinkTo(
            writeCustomerBlock, new DataflowLinkOptions
            {
                PropagateCompletion = true
            });

After this it completes.


I think I understand it now. An instance of TransformBlock is not considered "complete" until the following conditions are met:

  1. TransformBlock.Complete() has been called
  2. InputCount == 0 – the block has applied its transformation to every incoming element
  3. OutputCount == 0 – all transformed elements have left the output buffer

In my program, there is no target block that is linked to the source TransformBlock, so the source block never gets to flush its output buffer.

As a workaround, I added a second BufferBlock that is used to store transformed elements.

static void Main(string[] args)
{
    var inputBufferBlock = new BufferBlock<int>();
    var calculatorBlock = new TransformBlock<int, int>(i =>
    {
        Console.WriteLine("Calculating {0}²", i);
        return (int)Math.Pow(i, 2);
    }, new ExecutionDataflowBlockOptions { MaxDegreeOfParallelism = 8 });
    var outputBufferBlock = new BufferBlock<int>();
    using (inputBufferBlock.LinkTo(calculatorBlock, new DataflowLinkOptions { PropagateCompletion = true }))
    using (calculatorBlock.LinkTo(outputBufferBlock, new DataflowLinkOptions { PropagateCompletion = true }))
    {
        foreach (var number in Enumerable.Range(1, 1000))
        {
            inputBufferBlock.Post(number);
        }

        inputBufferBlock.Complete();
        calculatorBlock.Completion.Wait();

        IList<int> results;
        if (outputBufferBlock.TryReceiveAll(out results))
        {
            foreach (var result in results)
            {
                Console.WriteLine("x² = {0}", result);
            }
        }
    }
}

The reason your pipeline hangs is that both BufferBlock and TransformBlock evidently don't complete until they emptied themselves of items (I guess that the desired behavior of IPropagatorBlocks although I haven't found documentation on it).

This can be verified with a more minimal example:

var bufferBlock = new BufferBlock<int>();
bufferBlock.Post(0);
bufferBlock.Complete();
bufferBlock.Completion.Wait();

This blocks indefinitely unless you add bufferBlock.Receive(); before completing.

If you remove the items from your pipeline before blocking by either your TryReceiveAll code block, connecting another ActionBlock to the pipeline, converting your TransformBlock to an ActionBlock or any other way this will no longer block.


About your specific solution, it seems that you don't need a BufferBlock or TransformBlock at all since blocks have an input queue for themselves and you don't use the return value of the TransformBlock. This could be achieved with just an ActionBlock:

var block = new ActionBlock<int>(
    i =>
    {
        Console.WriteLine("Calculating {0}²", i);
        Console.WriteLine("x² = {0}", (int)Math.Pow(i, 2));
    },
    new ExecutionDataflowBlockOptions {MaxDegreeOfParallelism = 8});
foreach (var number in Enumerable.Range(1, 1000))
{
    block.Post(number);
}
block.Complete();
block.Completion.Wait();