Synchronously download an image from URL

First you should just download the image, and store it locally in a temporary file or in a MemoryStream. And then create the BitmapImage object from it.

You can download the image for example like this:

Uri urlUri = new Uri(url); 
var request = WebRequest.CreateDefault(urlUri);

byte[] buffer = new byte[4096];

using (var target = new FileStream(targetFileName, FileMode.Create, FileAccess.Write))
{
    using (var response = request.GetResponse())
    {    
        using (var stream = response.GetResponseStream())
        {
            int read;

            while ((read = stream.Read(buffer, 0, buffer.Length)) > 0)
            {
                target.Write(buffer, 0, read);
            }
        }
    }
}

Why not use System.Net.WebClient.DownloadFile?

string url = @"http://www.google.ru/images/srpr/logo3w.png";
string file = System.IO.Path.GetFileName(url);
System.Net.WebClient cln = new System.Net.WebClient();
cln.DownloadFile(url,file);