Synchronize Properties in Swift 3 using GCD

I'd like just to show another approach that makes you able to read concurrently, but block everything while writing by using a dispatch barrier.

class MyObject {
private var internalState: Int
private let internalQueue = DispatchQueue(label: "reader-writer", attributes: .concurrent)

var state: Int {
    get {
        return internalQueue.sync { internalState }
    }

    set (newState) {
        internalQueue.async(flags: .barrier) { internalState = newState }
    }
  }
}

With that approach, reads can occur concurrently on the queue, but writes are executed exclusively, due to the barrier.

This is just a Swift 3 conversion of an approach explained in the book Effective Objective C 2.0, written by Matt Galloway.


But i think this snippet is not valid, because the internalQueue could be concurrent

But it isn't concurrent. Dispatch queues that you create are serial by default. That is the point of the technique (and the example).