Show alert dialog on app main screen load automatically in flutter

I would place it in initState of a State (of a StatefulWidget).

Placing it in the build method of a Stateless widget is tempting, but that will trigger your alert multiple times.

In this example below, it displays an alert when the device is not connected to the Wifi, showing a [try again] button if it's not.

import 'package:flutter/material.dart';
import 'package:connectivity_plus/connectivity_plus.dart';

void main() => runApp(MaterialApp(title: "Wifi Check", home: MyPage()));

class MyPage extends StatefulWidget {
    @override
    _MyPageState createState() => _MyPageState();
}

class _MyPageState extends State<MyPage> {
    bool _tryAgain = false;

    @override
    void initState() {
      super.initState();
      _checkWifi();
    }

    _checkWifi() async {
      // the method below returns a Future
      var connectivityResult = await (new Connectivity().checkConnectivity());
      bool connectedToWifi = (connectivityResult == ConnectivityResult.wifi);
      if (!connectedToWifi) {
        _showAlert(context);
      }
      if (_tryAgain != !connectedToWifi) {
        setState(() => _tryAgain = !connectedToWifi);
      }
    }

    @override
    Widget build(BuildContext context) {
      var body = Container(
        alignment: Alignment.center,
        child: _tryAgain
          ? RaisedButton(
              child: Text("Try again"),
              onPressed: () {
                _checkWifi();
            })
          : Text("This device is connected to Wifi"),
      );

      return Scaffold(
        appBar: AppBar(title: Text("Wifi check")),
        body: body
      );
    }

    void _showAlert(BuildContext context) {
      showDialog(
          context: context,
          builder: (context) => AlertDialog(
            title: Text("Wifi"),
            content: Text("Wifi not detected. Please activate it."),
          )
      );
    }
}

Simply override initState and call your _showDialog method inside Future or Timer:

@override
void initState() {
  super.initState();

  // Use either of them. 
  Future(_showDialog);
  Timer.run(_showDialog); // Requires import: 'dart:async'
}

You have to wrap the content inside another Widget (preferably Stateless).

Example:

Change From:

  import 'package:flutter/material.dart';

  void main() {
    runApp(new MyApp());
  }

  class MyApp extends StatelessWidget {
    @override
    Widget build(BuildContext context) {
      return MaterialApp(
          title: 'Trial',
          home: Scaffold(
              appBar: AppBar(title: Text('List scroll')),
              body: Container(
                child: Text("Hello world"),
              )));
    }
  }

to this:

  import 'dart:async';
  import 'package:flutter/material.dart';

  void main() {
    runApp(new MyApp());
  }

  class MyApp extends StatelessWidget {
    @override
    Widget build(BuildContext context) {
      return MaterialApp(
          title: 'Trial',
          home: Scaffold(
              appBar: AppBar(title: Text('List scroll')), body: new MyHome()));
    }
  }

  class MyHome extends StatelessWidget { // Wrapper Widget
    @override
    Widget build(BuildContext context) {
      Future.delayed(Duration.zero, () => showAlert(context));
      return Container(
        child: Text("Hello world"),
      );
    }

    void showAlert(BuildContext context) {
      showDialog(
          context: context,
          builder: (context) => AlertDialog(
                content: Text("hi"),
              ));
    }
  }

Note: Refer here for wrapping show alert inside Future.delayed(Duration.zero,..)