Should I call Close() or Dispose() for stream objects?

A quick jump into Reflector.NET shows that the Close() method on StreamWriter is:

public override void Close()
{
    this.Dispose(true);
    GC.SuppressFinalize(this);
}

And StreamReader is:

public override void Close()
{
    this.Dispose(true);
}

The Dispose(bool disposing) override in StreamReader is:

protected override void Dispose(bool disposing)
{
    try
    {
        if ((this.Closable && disposing) && (this.stream != null))
        {
            this.stream.Close();
        }
    }
    finally
    {
        if (this.Closable && (this.stream != null))
        {
            this.stream = null;
            /* deleted for brevity */
            base.Dispose(disposing);
        }
    }
}

The StreamWriter method is similar.

So, reading the code it is clear that that you can call Close() & Dispose() on streams as often as you like and in any order. It won't change the behaviour in any way.

So it comes down to whether or not it is more readable to use Dispose(), Close() and/or using ( ... ) { ... }.

My personal preference is that using ( ... ) { ... } should always be used when possible as it helps you to "not run with scissors".

But, while this helps correctness, it does reduce readability. In C# we already have plethora of closing curly braces so how do we know which one actually performs the close on the stream?

So I think it is best to do this:

using (var stream = ...)
{
    /* code */

    stream.Close();
}

It doesn't affect the behaviour of the code, but it does aid readability.


No, you shouldn't call those methods manually. At the end of the using block the Dispose() method is automatically called which will take care to free unmanaged resources (at least for standard .NET BCL classes such as streams, readers/writers, ...). So you could also write your code like this:

using (Stream responseStream = response.GetResponseStream())
    using (StreamReader reader = new StreamReader(responseStream))
        using (StreamWriter writer = new StreamWriter(filename))
        {
            int chunkSize = 1024;
            while (!reader.EndOfStream)
            {
                 char[] buffer = new char[chunkSize];
                 int count = reader.Read(buffer, 0, chunkSize);
                 if (count != 0)
                 {
                     writer.Write(buffer, 0, count);
                 }
            }
         }

The Close() method calls Dispose().


This is an old question, but you can now write using statements without needing to block each one. They will be disposed of in reverse order when the containing block is finished.

using var responseStream = response.GetResponseStream();
using var reader = new StreamReader(responseStream);
using var writer = new StreamWriter(filename);

int chunkSize = 1024;
while (!reader.EndOfStream)
{
    char[] buffer = new char[chunkSize];
    int count = reader.Read(buffer, 0, chunkSize);
    if (count != 0)
    {
        writer.Write(buffer, 0, count);
    }
}

https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-8.0/using


The documentation says that these two methods are equivalent:

StreamReader.Close: This implementation of Close calls the Dispose method passing a true value.

StreamWriter.Close: This implementation of Close calls the Dispose method passing a true value.

Stream.Close: This method calls Dispose, specifying true to release all resources.

So, both of these are equally valid:

/* Option 1, implicitly calling Dispose */
using (StreamWriter writer = new StreamWriter(filename)) { 
   // do something
} 

/* Option 2, explicitly calling Close */
StreamWriter writer = new StreamWriter(filename)
try {
    // do something
}
finally {
    writer.Close();
}

Personally, I would stick with the first option, since it contains less "noise".