Serializing/deserializing with memory stream

Use Method to Serialize and Deserialize Collection object from memory. This works on Collection Data Types. This Method will Serialize collection of any type to a byte stream. Create a Seperate Class SerilizeDeserialize and add following two methods:

public class SerilizeDeserialize
{

    // Serialize collection of any type to a byte stream

    public static byte[] Serialize<T>(T obj)
    {
        using (MemoryStream memStream = new MemoryStream())
        {
            BinaryFormatter binSerializer = new BinaryFormatter();
            binSerializer.Serialize(memStream, obj);
            return memStream.ToArray();
        }
    }

    // DSerialize collection of any type to a byte stream

    public static T Deserialize<T>(byte[] serializedObj)
    {
        T obj = default(T);
        using (MemoryStream memStream = new MemoryStream(serializedObj))
        {
            BinaryFormatter binSerializer = new BinaryFormatter();
            obj = (T)binSerializer.Deserialize(memStream);
        }
        return obj;
    }

}

How To use these method in your Class:

ArrayList arrayListMem = new ArrayList() { "One", "Two", "Three", "Four", "Five", "Six", "Seven" };
Console.WriteLine("Serializing to Memory : arrayListMem");
byte[] stream = SerilizeDeserialize.Serialize(arrayListMem);

ArrayList arrayListMemDes = new ArrayList();

arrayListMemDes = SerilizeDeserialize.Deserialize<ArrayList>(stream);

Console.WriteLine("DSerializing From Memory : arrayListMemDes");
foreach (var item in arrayListMemDes)
{
    Console.WriteLine(item);
}

This code works for me:

public void Run()
{
    Dog myDog = new Dog();
    myDog.Name= "Foo";
    myDog.Color = DogColor.Brown;

    System.Console.WriteLine("{0}", myDog.ToString());

    MemoryStream stream = SerializeToStream(myDog);

    Dog newDog = (Dog)DeserializeFromStream(stream);

    System.Console.WriteLine("{0}", newDog.ToString());
}

Where the types are like this:

[Serializable]
public enum DogColor
{
    Brown,
    Black,
    Mottled
}

[Serializable]
public class Dog
{
    public String Name
    {
        get; set;
    }

    public DogColor Color
    {
        get;set;
    }

    public override String ToString()
    {
        return String.Format("Dog: {0}/{1}", Name, Color);
    }
}

and the utility methods are:

public static MemoryStream SerializeToStream(object o)
{
    MemoryStream stream = new MemoryStream();
    IFormatter formatter = new BinaryFormatter();
    formatter.Serialize(stream, o);
    return stream;
}

public static object DeserializeFromStream(MemoryStream stream)
{
    IFormatter formatter = new BinaryFormatter();
    stream.Seek(0, SeekOrigin.Begin);
    object o = formatter.Deserialize(stream);
    return o;
}

BinaryFormatter may produce invalid output in some specific cases. For example it will omit unpaired surrogate characters. It may also have problems with values of interface types. Read this documentation page including community content.

If you find your error to be persistent you may want to consider using XML serializer like DataContractSerializer or XmlSerializer.


It can be done easily by using System.Text.Json in .Net 6 using System.Text.Json;

Examlple ex = JsonSerializer.Deserialize<Example>(ms);
Console.WriteLine(ex.Value);

class Example
{
    string Value {get; set; }
}

Refer to this for serialization.