Print binary tree in a pretty way using c++

Even tough it is not exactly what you asked for, printing trees horizontally is way simpler. And especially in case of large trees, I think this is the better representation form.

└──8
   ├──5
   │   ├──2
   │   └──6
   └──10
       ├──9
       └──11

Following C++ code roots in this java implementation.

void printBT(const std::string& prefix, const BSTNode* node, bool isLeft)
{
    if( node != nullptr )
    {
        std::cout << prefix;

        std::cout << (isLeft ? "├──" : "└──" );

        // print the value of the node
        std::cout << node->m_val << std::endl;

        // enter the next tree level - left and right branch
        printBT( prefix + (isLeft ? "│   " : "    "), node->m_left, true);
        printBT( prefix + (isLeft ? "│   " : "    "), node->m_right, false);
    }
}

void printBT(const BSTNode* node)
{
    printBT("", node, false);    
}

// pass the root node of your binary tree
printBT(root);

Here is an example of code creating a text-based representation of a binary tree. This demonstration uses a minimally useful binary tree class (BinTree), with a small footprint, just to avoid bloating the example's size.

Its text-rendering member functions are more serious, using iteration rather than recursion, as found in other parts of the class.

This does its job in three steps, first a vector of rows of string values is put together.

Then this is used to format lines of text strings representing the tree.

Then the strings are cleaned up and dumped to cout.

As an added bonus, the demo includes a "random tree" feature, for hours of nonstop entertainment.

#include <iostream>
#include <vector>
#include <string>
#include <sstream>
#include <algorithm>
#include <random>

using std::vector;
using std::string;
using std::cout;

template <typename T>
class BinTree {
    struct Node {
        T value;
        Node *left,*right;
        Node() : left(nullptr),right(nullptr) {}
        Node(const T& value) :value(value),left(nullptr),right(nullptr) {}
        // stack-abusing recursion everywhere, for small code
        ~Node() { delete left; delete right; }
        int max_depth() const {
            const int left_depth = left ? left->max_depth() : 0;
            const int right_depth = right ? right->max_depth() : 0;
            return (left_depth > right_depth ? left_depth : right_depth) + 1;
        }
    };

    Node *root;

public:
    BinTree() : root(nullptr) {}
    ~BinTree() { delete root; }

    int get_max_depth() const { return root ? root->max_depth() : 0; }
    void clear() { delete root; root = nullptr; }
    void insert() {}
    template <typename ...Args>
    void insert(const T& value, Args...more) {
        if(!root) {
            root = new Node(value);
        } else {
            Node* p = root;
            for(;;) {
                if(value == p->value) return;
                Node* &pchild = value < p->value ? p->left : p->right;
                if(!pchild) { 
                    pchild = new Node(value);
                    break;
                }
                p = pchild;
            }
        }
        insert(more...);
    }

    struct cell_display {
        string   valstr;
        bool     present;
        cell_display() : present(false) {}
        cell_display(std::string valstr) : valstr(valstr), present(true) {}
    };

    using display_rows = vector< vector< cell_display > >;

    // The text tree generation code below is all iterative, to avoid stack faults.

    // get_row_display builds a vector of vectors of cell_display structs
    // each vector of cell_display structs represents one row, starting at the root
    display_rows get_row_display() const {
        // start off by traversing the tree to
        // build a vector of vectors of Node pointers
        vector<Node*> traversal_stack;
        vector< std::vector<Node*> > rows;
        if(!root) return display_rows();
    
        Node *p = root;
        const int max_depth = root->max_depth();
        rows.resize(max_depth);
        int depth = 0;
        for(;;) {
            // Max-depth Nodes are always a leaf or null
            // This special case blocks deeper traversal
            if(depth == max_depth-1) {
                rows[depth].push_back(p);
                if(depth == 0) break;
                --depth;
                continue;
            }

            // First visit to node?  Go to left child.
            if(traversal_stack.size() == depth) {
                rows[depth].push_back(p);
                traversal_stack.push_back(p);
                if(p) p = p->left;
                ++depth;
                continue;
            }
        
            // Odd child count? Go to right child.
            if(rows[depth+1].size() % 2) {
                p = traversal_stack.back();
                if(p) p = p->right;
                ++depth;
                continue;
            }

            // Time to leave if we get here

            // Exit loop if this is the root
            if(depth == 0) break;

            traversal_stack.pop_back();
            p = traversal_stack.back();
            --depth;
        }

        // Use rows of Node pointers to populate rows of cell_display structs.
        // All possible slots in the tree get a cell_display struct,
        // so if there is no actual Node at a struct's location,
        // its boolean "present" field is set to false.
        // The struct also contains a string representation of
        // its Node's value, created using a std::stringstream object.
        display_rows rows_disp;
        std::stringstream ss;
        for(const auto& row : rows) {
            rows_disp.emplace_back();
            for(Node* pn : row) {
                if(pn) {
                    ss << pn->value;
                    rows_disp.back().push_back(cell_display(ss.str()));
                    ss = std::stringstream();
                } else {
                    rows_disp.back().push_back(cell_display());
        }   }   }
        return rows_disp;
    }

    // row_formatter takes the vector of rows of cell_display structs 
    // generated by get_row_display and formats it into a test representation
    // as a vector of strings
    vector<string> row_formatter(const display_rows& rows_disp) const {
        using s_t = string::size_type;

        // First find the maximum value string length and put it in cell_width
        s_t cell_width = 0;
        for(const auto& row_disp : rows_disp) {
            for(const auto& cd : row_disp) {
                if(cd.present && cd.valstr.length() > cell_width) {
                    cell_width = cd.valstr.length();
        }   }   }

        // make sure the cell_width is an odd number
        if(cell_width % 2 == 0) ++cell_width;

        // allows leaf nodes to be connected when they are
        // all with size of a single character
        if(cell_width < 3) cell_width = 3;


        // formatted_rows will hold the results
        vector<string> formatted_rows;
    
        // some of these counting variables are related,
        // so its should be possible to eliminate some of them.
        s_t row_count = rows_disp.size();

        // this row's element count, a power of two
        s_t row_elem_count = 1 << (row_count-1);

        // left_pad holds the number of space charactes at the beginning of the bottom row
        s_t left_pad = 0;
    
        // Work from the level of maximum depth, up to the root
        // ("formatted_rows" will need to be reversed when done) 
        for(s_t r=0; r<row_count; ++r) {
            const auto& cd_row = rows_disp[row_count-r-1]; // r reverse-indexes the row
            // "space" will be the number of rows of slashes needed to get
            // from this row to the next.  It is also used to determine other
            // text offsets.
            s_t space = (s_t(1) << r) * (cell_width + 1) / 2 - 1;
            // "row" holds the line of text currently being assembled
            string row;
            // iterate over each element in this row
            for(s_t c=0; c<row_elem_count; ++c) {
                // add padding, more when this is not the leftmost element
                row += string(c ? left_pad*2+1 : left_pad, ' ');
                if(cd_row[c].present) {
                    // This position corresponds to an existing Node
                    const string& valstr = cd_row[c].valstr;
                    // Try to pad the left and right sides of the value string
                    // with the same number of spaces.  If padding requires an
                    // odd number of spaces, right-sided children get the longer
                    // padding on the right side, while left-sided children
                    // get it on the left side.
                    s_t long_padding = cell_width - valstr.length();
                    s_t short_padding = long_padding / 2;
                    long_padding -= short_padding;
                    row += string(c%2 ? short_padding : long_padding, ' ');
                    row += valstr;
                    row += string(c%2 ? long_padding : short_padding, ' ');
                } else {
                    // This position is empty, Nodeless...
                    row += string(cell_width, ' ');
                }
            }
            // A row of spaced-apart value strings is ready, add it to the result vector
            formatted_rows.push_back(row);
        
            // The root has been added, so this loop is finsished
            if(row_elem_count == 1) break;

            // Add rows of forward- and back- slash characters, spaced apart
            // to "connect" two rows' Node value strings.
            // The "space" variable counts the number of rows needed here.
            s_t left_space  = space + 1;
            s_t right_space = space - 1;
            for(s_t sr=0; sr<space; ++sr) {
                string row;
                for(s_t c=0; c<row_elem_count; ++c) {
                    if(c % 2 == 0) {
                        row += string(c ? left_space*2 + 1 : left_space, ' ');
                        row += cd_row[c].present ? '/' : ' ';
                        row += string(right_space + 1, ' ');
                    } else {
                        row += string(right_space, ' ');
                        row += cd_row[c].present ? '\\' : ' ';
                    }
                }
                formatted_rows.push_back(row);
                ++left_space;
                --right_space;
            }
            left_pad += space + 1;
            row_elem_count /= 2;
        }

        // Reverse the result, placing the root node at the beginning (top)
        std::reverse(formatted_rows.begin(), formatted_rows.end());
    
        return formatted_rows;
    }

    // Trims an equal number of space characters from
    // the beginning of each string in the vector.
    // At least one string in the vector will end up beginning
    // with no space characters.
    static void trim_rows_left(vector<string>& rows) {
        if(!rows.size()) return;
        auto min_space = rows.front().length();
        for(const auto& row : rows) {
            auto i = row.find_first_not_of(' ');
            if(i==string::npos) i = row.length();
            if(i == 0) return;
            if(i < min_space) min_space = i;
        }
        for(auto& row : rows) {
            row.erase(0, min_space);
    }   }

    // Dumps a representation of the tree to cout
    void Dump() const {
        const int d = get_max_depth();
    
        // If this tree is empty, tell someone
        if(d == 0) {
            cout << " <empty tree>\n";
            return;
        }

        // This tree is not empty, so get a list of node values...
        const auto rows_disp = get_row_display();
        // then format these into a text representation...
        auto formatted_rows = row_formatter(rows_disp);
        // then trim excess space characters from the left sides of the text...
        trim_rows_left(formatted_rows);
        // then dump the text to cout.
        for(const auto& row : formatted_rows) {
            std::cout << ' ' << row << '\n';
        }
    }
};


int main() {
    BinTree<int> bt;

    // Build OP's tree
    bt.insert(8,5,2,6,10,9,11);
    cout << "Tree from OP:\n\n";
    bt.Dump();
    cout << "\n\n";

    bt.clear();

    // Build a random tree 
    // This toy tree can't balance, so random
    // trees often look more like linked lists.
    // Just keep trying until a nice one shows up.
    std::random_device rd;
    std::mt19937 rng(rd());

    int MaxCount=20;
    int MaxDepth=5;
    const int Min=0, Max=1000;

    std::uniform_int_distribution<int> dist(Min,Max);

    while(MaxCount--) {
        bt.insert(dist(rng));
        if(bt.get_max_depth() >= MaxDepth) break;
    }

    cout << "Randomly generated tree:\n\n";
    bt.Dump();
}

An example of the output:

Tree from OP:

       8
      / \
     /   \
    /     \
   5      10
  / \     / \
 2   6   9  11


Randomly generated tree:

                        703
                        / \
                       /   \
                      /     \
                     /       \
                    /         \
                   /           \
                  /             \
                 /               \
                /                 \
               /                   \
              /                     \
             /                       \
            /                         \
           /                           \
          /                             \
        137                             965
        / \                             /
       /   \                           /
      /     \                         /
     /       \                       /
    /         \                     /
   /           \                   /
  /             \                 /
 41             387             786
  \             / \             / \
   \           /   \           /   \
    \         /     \         /     \
    95      382     630     726     813
                                      \
                                      841