Normalized Integer to/from Float Conversion

Here's a templated solution using std::numeric_limits:

#include <cstdint>
#include <limits>

template <typename T>
constexpr double normalize (T value) {
  return value < 0
    ? -static_cast<double>(value) / std::numeric_limits<T>::min()
    :  static_cast<double>(value) / std::numeric_limits<T>::max()
    ;
}

int main () {
  // Test cases evaluated at compile time.
  static_assert(normalize(int16_t(32767)) == 1, "");
  static_assert(normalize(int16_t(0)) == 0, "");
  static_assert(normalize(int16_t(-32768)) == -1, "");
  static_assert(normalize(int16_t(-16384)) == -0.5, "");
  static_assert(normalize(uint16_t(65535)) == 1, "");
  static_assert(normalize(uint16_t(0)) == 0, "");
}

This handles both signed and unsigned integers, and 0 does normalize to 0.

View Successful Compilation Result