Most Efficient Unicode Hash Function for Delphi 2009

We held a nice little contest a while back, improving on a hash called "MurmurHash"; Quoting Wikipedia :

It is noted for being exceptionally fast, often two to four times faster than comparable algorithms such as FNV, Jenkins' lookup3 and Hsieh's SuperFastHash, with excellent distribution, avalanche behavior and overall collision resistance.

You can download the submissions for that contest here.

One thing we learned was, that sometimes optimizations don't improve results on every CPU. My contribution was tweaked to run good on AMD, but performed not-so-good on Intel. The other way around happened too (Intel optimizations running sub-optimal on AMD).

So, as Talljoe said : measure your optimizations, as they might actually be detrimental to your performance!

As a side-note: I don't agree with Lee; Delphi is a nice compiler and all, but sometimes I see it generating code that just isn't optimal (even when compiling with all optimizations turned on). For example, I regularly see it clearing registers that had already been cleared just two or three statements before. Or EAX is put into EBX, only to have it shifted and put back into EAX. That sort of thing. I'm just guessing here, but hand-optimizing that sort of code will surely help in tight spots.

Above all though; First analyze your bottleneck, then see if a better algorithm or datastructure can be used, then try to optimize the pascal code (like: reduce memory-allocations, avoid reference counting, finalization, try/finally, try/except blocks, etc), and then, only as a final resort, optimize the assembly code.


ASM output is not a good indication of algorithm speed. Also, from what I can see, the two pieces of code are doing almost the identical work. The biggest difference seem to be the memory access strategy and the first is using roll-left instead of the equivalent set of instructions (shl | shr -- most higher-level programming languages leave out the "roll" operators). The latter may pipeline better than the former.

ASM optimization is black magic and sometimes more instructions execute faster than fewer.

To be sure, benchmark both and pick the winner. If you like the output of the second but the first is faster, plug the second's values into the first.

rol edx,5 { edx := (edx shl 5) or (edx shr 27)... }

Note that different machines will run the code in different ways, so if speed is REALLY of the essence then benchmark it on the hardware that you plan to run the final application on. I'm willing to bet that over megabytes of data the difference will be a matter of milliseconds -- which is far less than the operating system is taking away from you.


PS. I'm not convinced this algorithm creates even distribution, something you explicitly called out (have you run the histograms?). You may look at porting this hash function to Delphi. It may not be as fast as the above algorithm but it appears to be quite fast and also gives good distribution. Again, we're probably talking on the order of milliseconds of difference over megabytes of data.


I've written two assembly "optimized" functions in Delphi, or more implemented known fast hash algorithms in both fine-tuned Pascal and Borland Assembler. The first was a implementation of SuperFastHash, and the second was a MurmurHash2 implementation triggered by a request from Tommi Prami on my blog to translate my c# version to a Pascal implementation. This spawned a discussion continued on the Embarcadero Discussion BASM Forums, that in the end resulted in about 20 implementations (check the latest benchmark suite) which ultimately showed that it would be difficult to select the best implementation due to the big differences in cycle times per instruction between Intel and AMD.

So, try one of those, but remember, getting the fastest every time would probably mean changing the algorithm to a simpler one which would hurt your distribution. Fine-tuning an implementation takes lots of time and better create a good validation and benchmarking suite to make check your implementations.