Is the Go bytes.Buffer thread-safe?

No.

The Go documentation follows a simple rule: If it is not explicitly stated that concurrent access to something is safe, it is not.


No - but you can easily wrap it in a thread safe struct!

For simple things:

type Buffer struct {
    b bytes.Buffer
    m sync.Mutex
}
func (b *Buffer) Read(p []byte) (n int, err error) {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.Read(p)
}
func (b *Buffer) Write(p []byte) (n int, err error) {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.Write(p)
}
func (b *Buffer) String() string {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.String()
}

..and use it as usual var buf Buffer, etc.

Want more of bytes.Buffer? Feel free to cherry pick:

func (b *Buffer) Bytes() []byte {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.Bytes()
}
func (b *Buffer) Cap() int {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.Cap()
}
func (b *Buffer) Grow(n int) {
    b.m.Lock()
    defer b.m.Unlock()
    b.b.Grow(n)
}
func (b *Buffer) Len() int {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.Len()
}
func (b *Buffer) Next(n int) []byte {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.Next(n)
}
func (b *Buffer) ReadByte() (c byte, err error) {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.ReadByte()
}
func (b *Buffer) ReadBytes(delim byte) (line []byte, err error) {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.ReadBytes(delim)
}
func (b *Buffer) ReadFrom(r io.Reader) (n int64, err error) {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.ReadFrom(r)
}
func (b *Buffer) ReadRune() (r rune, size int, err error) {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.ReadRune()
}
func (b *Buffer) ReadString(delim byte) (line string, err error) {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.ReadString(delim)
}
func (b *Buffer) Reset() {
    b.m.Lock()
    defer b.m.Unlock()
    b.b.Reset()
}
func (b *Buffer) Truncate(n int) {
    b.m.Lock()
    defer b.m.Unlock()
    b.b.Truncate(n)
}
func (b *Buffer) UnreadByte() error {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.UnreadByte()
}
func (b *Buffer) UnreadRune() error {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.UnreadRune()
}
func (b *Buffer) WriteByte(c byte) error {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.WriteByte(c)
}
func (b *Buffer) WriteRune(r rune) (n int, err error) {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.WriteRune(r)
}
func (b *Buffer) WriteString(s string) (n int, err error) {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.WriteString(s)
}
func (b *Buffer) WriteTo(w io.Writer) (n int64, err error) {
    b.m.Lock()
    defer b.m.Unlock()
    return b.b.WriteTo(w)
}

Tags:

Go