Is Kotlin "pass-by-value" or "pass-by-reference"?

Every time I hear about the "pass-by-value" vs "pass-by-reference" Java debate I always think the same. The answer I give: "Java passes a copy (pass-by-value) of the reference (pass-by-reference)". So everyone is happy. I would say Kotlin does the same as it is JVM based language.

UPDATE

OK, so it's been a while since this answer and I think some clarification should be included. As @robert-liberatore is mentioning in the comments, the behaviour I'm describing is true for objects. Whenever your methods expect any object, you can assume that the JVM internally will make a copy of the reference to the object and pass it to your method. That's why having code like

void doSomething(List<Integer> x) {
  x = new ArrayList<Integer>()
}

List<Integer> x = Arrays.asList(1, 2, 3);
doSomething(x);
x.length() == 3

behaves like it does. You're copying the reference to the list, so "reassigning it" will take no effect in the real object. But since you're referring to the same object, modifying its inner content will affect the outer object.

This is something you may miss when defining your attributes as final in order to achieve immutability. You won't be able to reassign them, but there's nothing preventing you from changing its content

Of course, this is true for objects where you have a reference. In case of primitives, which are not a reference to an object containing something but "something" themselves, the thing is different. Java will still make a copy of the whole value (as it does with the whole reference) and pass it to the method. But primitives are just values, you can't "modify its inner values". So any change inside a method will not have effect in the outer values

Now, talking about Kotlin

In Kotlin you "don't have" primitive values. But you "do have" primitive classes. Internally, the compiler will try to use JVM primitive values where needed but you can assume that you always work with the boxed version of the JVM primitives. Because of that, when possible the compiler will just make a copy of the primitive value and, in other scenarios, it will copy the reference to the object. Or with code

fun aJvmPrimitiveWillBeUsedHere(x: Int): Int = x * 2

fun aJvmObjectWillBeUsedHere(x: Int?): Int = if (x != null) x * 2 else 1

I'd say that Kotlin scenario is a bit safer than Java because it forces its arguments to be final. So you can modify its inner content but not reassign it

fun doSomething(x: MutableList<Int>) {
    x.add(2)                  // this works, you can modify the inner state
    x = mutableListOf(1, 2)   // this doesn't work, you can't reassign an argument
}

It uses the same principles like Java. It is always pass-by-value, you can imagine that a copy is passed. For primitive types, e.g. Int this is obvious, the value of such an argument will be passed into a function and the outer variable will not be modified. Please note that parameters in Kotlin cannot be reassigned since they act like vals:

fun takeInt(a: Int) {
    a = 5
}

This code will not compile because a cannot be reassigned.

For objects it's a bit more difficult but it's also call-by-value. If you call a function with an object, a copy of its reference is passed into that function:

data class SomeObj(var x: Int = 0)

fun takeObject(o: SomeObj) {
    o.x = 1
}

fun main(args: Array<String>) {
    val obj = SomeObj()
    takeObject(obj)
    println("obj after call: $obj") // SomeObj(x=1)
}

You can use a reference passed into a function to change the actual object.


The semantics is identical to Java.

In Java, when you have an instance of an object, and you pass it to a method, that method can change the state of that object, and when the method is done, the changes would have been applied to the object at the call site.

The same applies in Kotlin.

Tags:

Kotlin