How to set UIImageView with rounded corners for aspect fit mode
Swift 3 version of the helpful, accepted answer is over here!
extension UIImageView {
func roundCornersForAspectFit(radius: CGFloat)
{
if let image = self.image {
//calculate drawingRect
let boundsScale = self.bounds.size.width / self.bounds.size.height
let imageScale = image.size.width / image.size.height
var drawingRect : CGRect = self.bounds
if boundsScale > imageScale {
drawingRect.size.width = drawingRect.size.height * imageScale
drawingRect.origin.x = (self.bounds.size.width - drawingRect.size.width) / 2
}else {
drawingRect.size.height = drawingRect.size.width / imageScale
drawingRect.origin.y = (self.bounds.size.height - drawingRect.size.height) / 2
}
let path = UIBezierPath(roundedRect: drawingRect, cornerRadius: radius)
let mask = CAShapeLayer()
mask.path = path.cgPath
self.layer.mask = mask
}
}
}
Use this extension to UIImageView:
extension UIImageView
{
func roundCornersForAspectFit(radius: CGFloat)
{
if let image = self.image {
//calculate drawingRect
let boundsScale = self.bounds.size.width / self.bounds.size.height
let imageScale = image.size.width / image.size.height
var drawingRect: CGRect = self.bounds
if boundsScale > imageScale {
drawingRect.size.width = drawingRect.size.height * imageScale
drawingRect.origin.x = (self.bounds.size.width - drawingRect.size.width) / 2
} else {
drawingRect.size.height = drawingRect.size.width / imageScale
drawingRect.origin.y = (self.bounds.size.height - drawingRect.size.height) / 2
}
let path = UIBezierPath(roundedRect: drawingRect, cornerRadius: radius)
let mask = CAShapeLayer()
mask.path = path.cgPath
self.layer.mask = mask
}
}
}
Try this may help you:
import UIKit
class ViewController: UIViewController{
@IBOutlet weak var myImageView: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
myImageView.contentMode = UIViewContentMode.ScaleAspectFit
myImageView.clipsToBounds = true
//myImageView.layer.cornerRadius = 10.0
myImageView.layer.masksToBounds = true
let simpleImage = UIImage(named:"ipad5_einladung.jpg")
let corneredImage = generateRoundCornerImage(simpleImage!, radius: 10)
//Set cornered Image
myImageView.image = corneredImage;
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func generateRoundCornerImage(image : UIImage , radius : CGFloat) -> UIImage {
let imageLayer = CALayer()
imageLayer.frame = CGRectMake(0, 0, image.size.width, image.size.height)
imageLayer.contents = image.CGImage
imageLayer.masksToBounds = true
imageLayer.cornerRadius = radius
UIGraphicsBeginImageContext(image.size)
imageLayer.renderInContext(UIGraphicsGetCurrentContext())
let roundedImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return roundedImage
}
}