How to measure memory usage from inside a C++ program?

Yes - use POSIX getrusage. From the Linux man page:

Synopsis

#include <sys/time.h>
#include <sys/resource.h>

int getrusage(int who, struct rusage *usage);

Description

getrusage() returns current resource usages, for a who of either RUSAGE_SELF or RUSAGE_CHILDREN. The former asks for resources used by the current process, the latter for resources used by those of its children that have terminated and have been waited for.

struct rusage {
    struct timeval ru_utime; /* user time used */
    struct timeval ru_stime; /* system time used */
    long   ru_maxrss;        /* maximum resident set size */
    long   ru_ixrss;         /* integral shared memory size */
    long   ru_idrss;         /* integral unshared data size */
    long   ru_isrss;         /* integral unshared stack size */
    long   ru_minflt;        /* page reclaims */
    long   ru_majflt;        /* page faults */
    long   ru_nswap;         /* swaps */
    long   ru_inblock;       /* block input operations */
    long   ru_oublock;       /* block output operations */
    long   ru_msgsnd;        /* messages sent */
    long   ru_msgrcv;        /* messages received */
    long   ru_nsignals;      /* signals received */
    long   ru_nvcsw;         /* voluntary context switches */
    long   ru_nivcsw;        /* involuntary context switches */
};

Here is an example of measuring memory used by process on Windows.

#include <windows.h>
#include <Psapi.h>

// [...]

PROCESS_MEMORY_COUNTERS memCounter;
BOOL result = K32GetProcessMemoryInfo(GetCurrentProcess(), &memCounter, sizeof(memCounter));
std::cout << "WorkingSetSize " << memCounter.WorkingSetSize << std::endl;

And explanations of returned values https://docs.microsoft.com/en-gb/windows/win32/api/psapi/ns-psapi-process_memory_counters


I wanted this today, myself, so sharing the tested results here. I believe a call to getmem() will do what the OP asked, on any unix box. Written in very generic C, it will work in C or C++.

// Calling function must free the returned result.
char* exec(const char* command) {
  FILE* fp;
  char* line = NULL;
  // Following initialization is equivalent to char* result = ""; and just
  // initializes result to an empty string, only it works with
  // -Werror=write-strings and is so much less clear.
  char* result = (char*) calloc(1, 1);
  size_t len = 0;

  fflush(NULL);
  fp = popen(command, "r");
  if (fp == NULL) {
    printf("Cannot execute command:\n%s\n", command);
    return NULL;
  }

  while(getline(&line, &len, fp) != -1) {
    // +1 below to allow room for null terminator.
    result = (char*) realloc(result, strlen(result) + strlen(line) + 1);
    // +1 below so we copy the final null terminator.
    strncpy(result + strlen(result), line, strlen(line) + 1);
    free(line);
    line = NULL;
  }

  fflush(fp);
  if (pclose(fp) != 0) {
    perror("Cannot close stream.\n");
  }
  return result;
}

int getmem() {
  pid_t pid = getpid();
  char cmd[64];
  snprintf(cmd, 64, "/bin/ps -p %d -o size", pid);
  char* result = exec(cmd);
  if (!result) {
    return 0;
  }
  // Find first newline.
  int pos = 0;
  while (result[pos] != '\n') {
    pos++;
  }
  // Remove the final newline.
  result[strlen(result) - 1] = '\0';
  // Convert to integer.
  int size = atoi(result + pos + 1);
  free(result);
  return size;
}

Technically, I suppose the printf(...) line should be fprintf(stderr, ...), but I tend to have stderr redirected for certain environment-specific logging reasons, and this is how I compiled and tested the code, so I'm copying verbatim to avoid breakage.