How to make border for circle cropped image in glide

Based on @wadali's answer to making it work for Glide 4.x and Kotlin programming language. I also optimized the code a little bit, so it is cleaner, you can change the color directly and also leveraging the Kotlin extension function. It's not rounded corner like the accepted answer but fully circle like the sample image below.

image result

Add this code to your project

import android.graphics.*
import android.widget.ImageView
import androidx.core.graphics.drawable.RoundedBitmapDrawableFactory
import com.bumptech.glide.Glide
import com.bumptech.glide.request.RequestOptions
import com.bumptech.glide.request.target.BitmapImageViewTarget

/**
 * Load model into ImageView as a circle image with borderSize (optional) using Glide
 *
 * @param model - Any object supported by Glide (Uri, File, Bitmap, String, resource id as Int, ByteArray, and Drawable)
 * @param borderSize - The border size in pixel
 * @param borderColor - The border color
 */
fun <T> ImageView.loadCircularImage(
    model: T,
    borderSize: Float = 0F,
    borderColor: Int = Color.WHITE
) {
    Glide.with(context)
        .asBitmap()
        .load(model)
        .apply(RequestOptions.circleCropTransform())
        .into(object : BitmapImageViewTarget(this) {
            override fun setResource(resource: Bitmap?) {
                setImageDrawable(
                    resource?.run {
                        RoundedBitmapDrawableFactory.create(
                            resources,
                            if (borderSize > 0) {
                                createBitmapWithBorder(borderSize, borderColor)
                            } else {
                                this
                            }
                        ).apply {
                            isCircular = true
                        }
                    }
                )
            }
        })
}

/**
 * Create a new bordered bitmap with the specified borderSize and borderColor
 *
 * @param borderSize - The border size in pixel
 * @param borderColor - The border color
 * @return A new bordered bitmap with the specified borderSize and borderColor
 */
private fun Bitmap.createBitmapWithBorder(borderSize: Float, borderColor: Int): Bitmap {
    val borderOffset = (borderSize * 2).toInt()
    val halfWidth = width / 2
    val halfHeight = height / 2
    val circleRadius = Math.min(halfWidth, halfHeight).toFloat()
    val newBitmap = Bitmap.createBitmap(
        width + borderOffset,
        height + borderOffset,
        Bitmap.Config.ARGB_8888
    )

    // Center coordinates of the image
    val centerX = halfWidth + borderSize
    val centerY = halfHeight + borderSize

    val paint = Paint()
    val canvas = Canvas(newBitmap).apply {
        // Set transparent initial area
        drawARGB(0, 0, 0, 0)
    }

    // Draw the transparent initial area
    paint.isAntiAlias = true
    paint.style = Paint.Style.FILL
    canvas.drawCircle(centerX, centerY, circleRadius, paint)

    // Draw the image
    paint.xfermode = PorterDuffXfermode(PorterDuff.Mode.SRC_IN)
    canvas.drawBitmap(this, borderSize, borderSize, paint)

    // Draw the createBitmapWithBorder
    paint.xfermode = null
    paint.style = Paint.Style.STROKE
    paint.color = borderColor
    paint.strokeWidth = borderSize
    canvas.drawCircle(centerX, centerY, circleRadius, paint)
    return newBitmap
}

And use it

yourImageView.loadCircularImage(
        imageUrl, // or any object supported by Glide
        borderSizeInPx, // default is 0. If you don't change it, then the image will have no border
        Color.RED // optional, default is white
)

enter image description here

With compose

Remember to add dependencies to build.gradle:

implementation ‘androidx.constraintlayout:constraintlayout-compose:1.0.0-beta02’

In your activity

class MainActivity : ComponentActivity() {
    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContent {
            ShapeImageApplicationTheme {
                Surface(color = MaterialTheme.colors.background) {
                    RoundedCornerShapeDemo()
                }
            }
        }
    }
}

@Composable
fun RoundedCornerShapeDemo() {
    ImageResource(shape = RoundedCornerShape(10.dp))
}

@Composable
fun ImageResource(shape: Shape) {
    ConstraintLayout(modifier = Modifier.fillMaxSize()) {
        val (redBox, imageBox) = createRefs()
        Box(
            modifier = Modifier
                .size(100.dp)
                .clip(shape)
                .background(Color.Red)
                .constrainAs(redBox) {})

        val image: Painter = painterResource(id = R.drawable.ic_launcher_background)
        Image(painter = image, contentDescription = "", modifier = Modifier
            .size(90.dp)
            .clip(shape)
            .constrainAs(imageBox) {
                top.linkTo(redBox.top)
                start.linkTo(redBox.start)
                end.linkTo(redBox.end)
                bottom.linkTo(redBox.bottom)
            })
    }
}

@Preview(showBackground = true)
@Composable
fun DefaultPreview() {
    ShapeImageApplicationTheme {
        RoundedCornerShapeDemo()
    }
}

Version 4

I made this way, RoundedCorners Class:

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Shader;

import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapResource;

import java.security.MessageDigest;



public class RoundedCornersTransformation implements Transformation<Bitmap> {

    public enum CornerType {
        ALL,
        TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT,
        TOP, BOTTOM, LEFT, RIGHT,
        OTHER_TOP_LEFT, OTHER_TOP_RIGHT, OTHER_BOTTOM_LEFT, OTHER_BOTTOM_RIGHT,
        DIAGONAL_FROM_TOP_LEFT, DIAGONAL_FROM_TOP_RIGHT, BORDER
    }

    private BitmapPool mBitmapPool;
    private int mRadius;
    private int mDiameter;
    private int mMargin;
    private CornerType mCornerType;
    private String mColor;
    private int mBorder;

    public RoundedCornersTransformation(Context context, int radius, int margin) {
        this(context, radius, margin, CornerType.ALL);
    }

    public RoundedCornersTransformation(Context context, int radius, int margin, String color, int border) {
        this(context, radius, margin, CornerType.BORDER);
        mColor = color;
        mBorder = border;
    }

    public RoundedCornersTransformation(BitmapPool pool, int radius, int margin) {
        this(pool, radius, margin, CornerType.ALL);
    }

    public RoundedCornersTransformation(Context context, int radius, int margin,
                                        CornerType cornerType) {
        this(Glide.get(context).getBitmapPool(), radius, margin, cornerType);
    }

    public RoundedCornersTransformation(BitmapPool pool, int radius, int margin,
                                        CornerType cornerType) {
        mBitmapPool = pool;
        mRadius = radius;
        mDiameter = mRadius * 2;
        mMargin = margin;
        mCornerType = cornerType;
    }

    @Override
    public Resource<Bitmap> transform(Context context, Resource<Bitmap> resource, int outWidth, int outHeight) {
        Bitmap source = resource.get();

        int width = source.getWidth();
        int height = source.getHeight();

        Bitmap bitmap = mBitmapPool.get(width, height, Bitmap.Config.ARGB_8888);
        if (bitmap == null) {
            bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
        }

        Canvas canvas = new Canvas(bitmap);
        Paint paint = new Paint();
        paint.setAntiAlias(true);
        paint.setShader(new BitmapShader(source, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP));
        drawRoundRect(canvas, paint, width, height);
        return BitmapResource.obtain(bitmap, mBitmapPool);
    }

    private void drawRoundRect(Canvas canvas, Paint paint, float width, float height) {
        float right = width - mMargin;
        float bottom = height - mMargin;

        switch (mCornerType) {
            case ALL:
                canvas.drawRoundRect(new RectF(mMargin, mMargin, right, bottom), mRadius, mRadius, paint);
                break;
            case TOP_LEFT:
                drawTopLeftRoundRect(canvas, paint, right, bottom);
                break;
            case TOP_RIGHT:
                drawTopRightRoundRect(canvas, paint, right, bottom);
                break;
            case BOTTOM_LEFT:
                drawBottomLeftRoundRect(canvas, paint, right, bottom);
                break;
            case BOTTOM_RIGHT:
                drawBottomRightRoundRect(canvas, paint, right, bottom);
                break;
            case TOP:
                drawTopRoundRect(canvas, paint, right, bottom);
                break;
            case BOTTOM:
                drawBottomRoundRect(canvas, paint, right, bottom);
                break;
            case LEFT:
                drawLeftRoundRect(canvas, paint, right, bottom);
                break;
            case RIGHT:
                drawRightRoundRect(canvas, paint, right, bottom);
                break;
            case OTHER_TOP_LEFT:
                drawOtherTopLeftRoundRect(canvas, paint, right, bottom);
                break;
            case OTHER_TOP_RIGHT:
                drawOtherTopRightRoundRect(canvas, paint, right, bottom);
                break;
            case OTHER_BOTTOM_LEFT:
                drawOtherBottomLeftRoundRect(canvas, paint, right, bottom);
                break;
            case OTHER_BOTTOM_RIGHT:
                drawOtherBottomRightRoundRect(canvas, paint, right, bottom);
                break;
            case DIAGONAL_FROM_TOP_LEFT:
                drawDiagonalFromTopLeftRoundRect(canvas, paint, right, bottom);
                break;
            case DIAGONAL_FROM_TOP_RIGHT:
                drawDiagonalFromTopRightRoundRect(canvas, paint, right, bottom);
                break;
            case BORDER:
                drawBorder(canvas, paint, right, bottom);
                break;
            default:
                canvas.drawRoundRect(new RectF(mMargin, mMargin, right, bottom), mRadius, mRadius, paint);
                break;
        }
    }

    private void drawTopLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
        canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, mMargin + mDiameter),
                mRadius, mRadius, paint);
        canvas.drawRect(new RectF(mMargin, mMargin + mRadius, mMargin + mRadius, bottom), paint);
        canvas.drawRect(new RectF(mMargin + mRadius, mMargin, right, bottom), paint);
    }

    private void drawTopRightRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
        canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, mMargin + mDiameter), mRadius,
                mRadius, paint);
        canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom), paint);
        canvas.drawRect(new RectF(right - mRadius, mMargin + mRadius, right, bottom), paint);
    }

    private void drawBottomLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
        canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, mMargin + mDiameter, bottom),
                mRadius, mRadius, paint);
        canvas.drawRect(new RectF(mMargin, mMargin, mMargin + mDiameter, bottom - mRadius), paint);
        canvas.drawRect(new RectF(mMargin + mRadius, mMargin, right, bottom), paint);
    }

    private void drawBottomRightRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
        canvas.drawRoundRect(new RectF(right - mDiameter, bottom - mDiameter, right, bottom), mRadius,
                mRadius, paint);
        canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom), paint);
        canvas.drawRect(new RectF(right - mRadius, mMargin, right, bottom - mRadius), paint);
    }

    private void drawTopRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
        canvas.drawRoundRect(new RectF(mMargin, mMargin, right, mMargin + mDiameter), mRadius, mRadius,
                paint);
        canvas.drawRect(new RectF(mMargin, mMargin + mRadius, right, bottom), paint);
    }

    private void drawBottomRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
        canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, right, bottom), mRadius, mRadius,
                paint);
        canvas.drawRect(new RectF(mMargin, mMargin, right, bottom - mRadius), paint);
    }

    private void drawLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
        canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, bottom), mRadius, mRadius,
                paint);
        canvas.drawRect(new RectF(mMargin + mRadius, mMargin, right, bottom), paint);
    }

    private void drawRightRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
        canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, bottom), mRadius, mRadius,
                paint);
        canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom), paint);
    }

    private void drawOtherTopLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
        canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, right, bottom), mRadius, mRadius,
                paint);
        canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, bottom), mRadius, mRadius,
                paint);
        canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom - mRadius), paint);
    }

    private void drawOtherTopRightRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
        canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, bottom), mRadius, mRadius,
                paint);
        canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, right, bottom), mRadius, mRadius,
                paint);
        canvas.drawRect(new RectF(mMargin + mRadius, mMargin, right, bottom - mRadius), paint);
    }

    private void drawOtherBottomLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
        canvas.drawRoundRect(new RectF(mMargin, mMargin, right, mMargin + mDiameter), mRadius, mRadius,
                paint);
        canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, bottom), mRadius, mRadius,
                paint);
        canvas.drawRect(new RectF(mMargin, mMargin + mRadius, right - mRadius, bottom), paint);
    }

    private void drawOtherBottomRightRoundRect(Canvas canvas, Paint paint, float right,
                                               float bottom) {
        canvas.drawRoundRect(new RectF(mMargin, mMargin, right, mMargin + mDiameter), mRadius, mRadius,
                paint);
        canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, bottom), mRadius, mRadius,
                paint);
        canvas.drawRect(new RectF(mMargin + mRadius, mMargin + mRadius, right, bottom), paint);
    }

    private void drawDiagonalFromTopLeftRoundRect(Canvas canvas, Paint paint, float right,
                                                  float bottom) {
        canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, mMargin + mDiameter),
                mRadius, mRadius, paint);
        canvas.drawRoundRect(new RectF(right - mDiameter, bottom - mDiameter, right, bottom), mRadius,
                mRadius, paint);
        canvas.drawRect(new RectF(mMargin, mMargin + mRadius, right - mDiameter, bottom), paint);
        canvas.drawRect(new RectF(mMargin + mDiameter, mMargin, right, bottom - mRadius), paint);
    }

    private void drawDiagonalFromTopRightRoundRect(Canvas canvas, Paint paint, float right,
                                                   float bottom) {
        canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, mMargin + mDiameter), mRadius,
                mRadius, paint);
        canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, mMargin + mDiameter, bottom),
                mRadius, mRadius, paint);
        canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom - mRadius), paint);
        canvas.drawRect(new RectF(mMargin + mRadius, mMargin + mRadius, right, bottom), paint);
    }

    private void drawBorder(Canvas canvas, Paint paint, float right,
                            float bottom) {

        // stroke
        Paint strokePaint = new Paint();
        strokePaint.setStyle(Paint.Style.STROKE);
        if (mColor != null) {
            strokePaint.setColor(Color.parseColor(mColor));
        } else {
            strokePaint.setColor(Color.BLACK);
        }
        strokePaint.setStrokeWidth(mBorder);

        canvas.drawRoundRect(new RectF(mMargin, mMargin, right, bottom), mRadius, mRadius, paint);

        // stroke
        canvas.drawRoundRect(new RectF(mMargin, mMargin, right, bottom), mRadius, mRadius, strokePaint);
    }


    @Override
    public void updateDiskCacheKey(MessageDigest messageDigest) {

    }

    public String getId() {
        return "RoundedTransformation(radius=" + mRadius + ", margin=" + mMargin + ", diameter="
                + mDiameter + ", cornerType=" + mCornerType.name() + ")";
    }
}

Now in your Activity, you have to put this:

public static int sCorner = 15;
public static int sMargin = 2;
public static int sBorder = 10;
public static String sColor = "#7D9067";


    ...

    ImageView imageView = (ImageView) findViewById(R.id.activity_main_image_view);


    ImageView mImageViewBorder = (ImageView) findViewById(R.id.activity_main_image_view_border);


     ....
            // Rounded corners
        Glide.with(this).load("http://scareface.jpeg")
        .apply(RequestOptions.bitmapTransform(
        new RoundedCornersTransformation(this, sCorner, sMargin))).into(mImageView);
        
        // Rounded corners with border
        Glide.with(this).load("http://scareface.jpeg")
        .apply(RequestOptions.bitmapTransform(
        new RoundedCornersTransformation(this, sCorner, sMargin, sColor, sBorder))).into(mImageViewBorder);

You can check my example in github.

Also you can check this post and this library for Version 3.