How to get the name of a function in Go?

By getting the function name of the previous caller:

import (
    "os"
    "runtime"
)

func currentFunction() string {
    counter, _, _, success := runtime.Caller(1)

    if !success {
        println("functionName: runtime.Caller: failed")
        os.Exit(1)
    }

    return runtime.FuncForPC(counter).Name()
}

Not exactly what you want, because it logs the filename and the line number, but here is how I do it in my Tideland Common Go Library (http://tideland-cgl.googlecode.com/) using the "runtime" package:

// Debug prints a debug information to the log with file and line.
func Debug(format string, a ...interface{}) {
    _, file, line, _ := runtime.Caller(1)
    info := fmt.Sprintf(format, a...)

    log.Printf("[cgl] debug %s:%d %v", file, line, info)

Better Solution

I found a better solution, in this function down here you just simply pass a function and the output is gonna be simple and straight.

package main

import (
    "reflect"
    "runtime"
    "strings"
)

func GetFunctionName(temp interface{}) string {
    strs := strings.Split((runtime.FuncForPC(reflect.ValueOf(temp).Pointer()).Name()), ".")
    return strs[len(strs)-1]
}

And this is an example of how you use this:

package main

import "fmt"

func main() {
    fmt.Println(GetFunctionName(main))
}

And this is the answer you should expect:

main

I found a solution:

package main

import (
    "fmt"
    "reflect"
    "runtime"
)

func foo() {
}

func GetFunctionName(i interface{}) string {
    return runtime.FuncForPC(reflect.ValueOf(i).Pointer()).Name()
}

func main() {
    // This will print "name: main.foo"
    fmt.Println("name:", GetFunctionName(foo))
}