How to get if a type is truly move constructible

There are claims that presence of move constructor can't be detected and on surface they seem to be correct -- the way && binds to const& makes it impossible to tell which constructors are present in class' interface.

Then it occurred to me -- move semantic in C++ isn't a separate semantic... It is an "alias" to a copy semantic, another "interface" that class implementer can "intercept" and provide alternative implementation. So the question "can we detect a presence of move ctor?" can be reformulated as "can we detect a presence of two copy interfaces?". Turns out we can achieve that by (ab)using overloading -- it fails to compile when there are two equally viable ways to construct an object and this fact can be detected with SFINAE.

30 lines of code are worth a thousand words:

#include <type_traits>
#include <utility>
#include <cstdio>

using namespace std;

struct S
{
    ~S();
    //S(S const&){}
    //S(S const&) = delete;
    //S(S&&) {}
    //S(S&&) = delete;
};

template<class P>
struct M
{
    operator P const&();
    operator P&&();
};

constexpr bool has_cctor = is_copy_constructible_v<S>;
constexpr bool has_mctor = is_move_constructible_v<S> && !is_constructible_v<S, M<S>>;

int main()
{
    printf("has_cctor = %d\n", has_cctor);
    printf("has_mctor = %d\n", has_mctor);
}

Notes:

  • you probably should be able to confuse this logic with additional const/volatile overloads, so some additional work may be required here

  • doubt this magic works well with private/protected constructors -- another area to look at

  • doesn't seem to work on MSVC (as is tradition)