How to convert an Array of pixels to HBITMAP

Your post was very helpful (the answer) however it didn't work for me, here is the code with small corrections:

    // creating input

    unsigned char pixels[160*120*3]; 
    for (int i=0; i<160*120*3; i++)
        pixels[i] = (i%4==1)*255;        // An BGR (not RGB) 160x120 image.

    // at this point we have some input

    BITMAPINFOHEADER bmih;
    bmih.biSize     = sizeof(BITMAPINFOHEADER);
    bmih.biWidth    = 160;
    bmih.biHeight   = -120;
    bmih.biPlanes   = 1;
    bmih.biBitCount = 24;
    bmih.biCompression  = BI_RGB ;
    bmih.biSizeImage    = 0;
    bmih.biXPelsPerMeter    =   10;
    bmih.biYPelsPerMeter    =   10;
    bmih.biClrUsed    =0;
    bmih.biClrImportant =0;

    BITMAPINFO dbmi;
    ZeroMemory(&dbmi, sizeof(dbmi));  
    dbmi.bmiHeader = bmih;
    dbmi.bmiColors->rgbBlue = 0;
    dbmi.bmiColors->rgbGreen = 0;
    dbmi.bmiColors->rgbRed = 0;
    dbmi.bmiColors->rgbReserved = 0;

    HDC hdc = ::GetDC(NULL);

    HBITMAP hbmp = CreateDIBitmap(hdc, &bmih, CBM_INIT, pixels, &dbmi, DIB_RGB_COLORS);
    if (hbmp == NULL) {
        ::MessageBox(NULL, L"Could not load the desired image image", L"Error", MB_OK);
        return;
    }

    ::ReleaseDC(NULL, hdc);

    // a little test if everything is OK
    OpenClipboard(NULL);
    EmptyClipboard();
    SetClipboardData(CF_BITMAP, hbmp);
    CloseClipboard();

    // cleanup
    DeleteObject(hbmp);

I found how to do it. We need to use CreateDIBSection() instead of CreateDIBitmap() So here is the working code

HBITMAP hBitmap = NULL;
    unsigned char pixels[160*120*3]; 
    for (int i=0; i<160*120*3; i++){
        pixels[i] = (i%4==1)*255;        // An BGR (not RGB) 160x120 image.
    }
BITMAPINFOHEADER bmih;
bmih.biSize     = sizeof(BITMAPINFOHEADER);
bmih.biWidth    = 160;
bmih.biHeight   = -120;
bmih.biPlanes   = 1;
bmih.biBitCount = 24;
bmih.biCompression  = BI_RGB ;
bmih.biSizeImage    = 0;
bmih.biXPelsPerMeter    =   10;
bmih.biYPelsPerMeter    =   10;
bmih.biClrUsed    =0;
bmih.biClrImportant =0;

BITMAPINFO dbmi;
ZeroMemory(&dbmi, sizeof(dbmi));  
dbmi.bmiHeader = bmih;
dbmi.bmiColors->rgbBlue = 0;
dbmi.bmiColors->rgbGreen = 0;
dbmi.bmiColors->rgbRed = 0;
dbmi.bmiColors->rgbReserved = 0;
void* bits = (void*)&(pixels[0]); 

// Create DIB
hBitmap = CreateDIBSection(localDC, &dbmi, DIB_RGB_COLORS, &bits, NULL, 0);
if (hBitmap == NULL) {
    ::MessageBox(NULL, __T("Could not load the desired image image"), __T("Error"), MB_OK);
    return;
}
// copy pixels into DIB.
memcpy(bits,pixels,sizeof(pixels));

For grey level images, copy the pixels to DIB in a loop instead of with memcpy()

#define INTENSITY unsigned char

INTENSITY* dest = (INTENSITY*)bits;
const INTENSITY* src  = .. Put your char array of pixels;
for (int j=0; j<imageWidth; j++){
    for (int i=0; i<imageHeight; i++, src++){
        *dest++ = *src;
        *dest++ = *src;
        *dest++ = *src;
    }
    // Padd the line to round WORD.
    if (imageWidth%2)
        *dest++ = 0;
}