How does pointer comparison work in C? Is it ok to compare pointers that don't point to the same array?

According to the C11 standard, the relational operators <, <=, >, and >= may only be used on pointers to elements of the same array or struct object. This is spelled out in section 6.5.8p5:

When two pointers are compared, the result depends on the relative locations in the address space of the objects pointed to. If two pointers to object types both point to the same object, or both point one past the last element of the same array object, they compare equal. If the objects pointed to are members of the same aggregate object,pointers to structure members declared later compare greater than pointers to members declared earlier in the structure, and pointers to array elements with larger subscript values compare greater than pointers to elements of the same array with lower subscript values. All pointers to members of the same union object compare equal. If the expression P points to an element of an array object and the expression Q points to the last element of the same array object, the pointer expression Q+1 compares greater than P. In all other cases, the behavior is undefined.

Note that any comparisons that do not satisfy this requirement invoke undefined behavior, meaning (among other things) that you can't depend on the results to be repeatable.

In your particular case, for both the comparison between the addresses of two local variables and between the address of a local and a dynamic address, the operation appeared to "work", however the result could change by making a seemingly unrelated change to your code or even compiling the same code with different optimization settings. With undefined behavior, just because the code could crash or generate an error doesn't mean it will.

As an example, an x86 processor running in 8086 real mode has a segmented memory model using a 16-bit segment and a 16-bit offset to build a 20-bit address. So in this case an address doesn't convert exactly to an integer.

The equality operators == and != however do not have this restriction. They can be used between any two pointers to compatible types or NULL pointers. So using == or != in both of your examples would produce valid C code.

However, even with == and != you could get some unexpected yet still well-defined results. See Can an equality comparison of unrelated pointers evaluate to true? for more details on this.

Regarding the exam question given by your professor, it makes a number of flawed assumptions:

  • A flat memory model exists where there is a 1-to-1 correspondence between an address and an integer value.
  • That the converted pointer values fit inside an integer type.
  • That the implementation simply treats pointers as integers when performing comparisons without exploiting the freedom given by undefined behavior.
  • That a stack is used and that local variables are stored there.
  • That a heap is used to pull allocated memory from.
  • That the stack (and therefore local variables) appears at a higher address than the heap (and therefore allocated objects).
  • That string constants appear at a lower address then the heap.

If you were to run this code on an architecture and/or with a compiler that does not satisfy these assumptions then you could get very different results.

Also, both examples also exhibit undefined behavior when they call strcpy, since the right operand (in some cases) points to a single character and not a null terminated string, resulting in the function reading past the bounds of the given variable.


The primary issue with comparing pointers to two distinct arrays of the same type is that the arrays themselves need not be placed in a particular relative positioning--one could end up before and after the other.

First of all, I thought I would get undefined or some type or error, because pt an px aren't pointing to the same array (at least in my understanding).

No, the result is dependent on implementation and other unpredictable factors.

Also is pt>px because both pointers are pointing to variables stored on the stack, and the stack grows down, so the memory address of t is greater than that of x? Which is why pt>px is true?

There isn't necessarily a stack. When it exists, it need not to grow down. It could grow up. It could be non-contiguous in some bizarre way.

Moreover, I think pointer arithmetic between two pointers is fine, no matter where they individually point because the arithmetic is just using the memory addresses the pointers store.

Let's look at the C specification, §6.5.8 on page 85 which discusses relational operators (i.e. the comparison operators you're using). Note that this does not apply to direct != or == comparison.

When two pointers are compared, the result depends on the relative locations in the address space of the objects pointed to. ... If the objects pointed to are members of the same aggregate object, ... pointers to array elements with larger subscript values compare greater than pointers to elements of the same array with lower subscript values.

In all other cases, the behavior is undefined.

The last sentence is important. While I cut down some unrelated cases to save space, there's one case that's important to us: two arrays, not part of the same struct/aggregate object1, and we're comparing pointers to those two arrays. This is undefined behavior.

While your compiler just inserted some sort of CMP (compare) machine instruction which numerically compares the pointers, and you got lucky here, UB is a pretty dangerous beast. Literally anything can happen--your compiler could optimize out the whole function including visible side effects. It could spawn nasal demons.

1Pointers into two different arrays that are part of the same struct can be compared, since this falls under the clause where the two arrays are part of the same aggregate object (the struct).


Then asked what

p[0].p0 < p[0].p1
p[1].p0 < p[1].p1
p[2].p0 < p[2].p1

Evaluate to. The answer is 0, 1, and 0.

These questions reduce to:

  1. Is the heap above or below the stack.
  2. Is the heap above or below the string literal section of the program.
  3. same as [1].

And the answer to all three is "implementation defined". Your prof's questions are bogus; they have based it in traditional unix layout:

<empty>
text
rodata
rwdata
bss
< empty, used for heap >
...
stack
kernel

but several modern unices (and alternative systems) do not conform to those traditions. Unless they prefaced the question with " as of 1992 "; make sure to give a -1 on the eval.