How do I round to the nearest 0.5?

Here are a couple of methods I wrote that will always round up or down to any value.

public static Double RoundUpToNearest(Double passednumber, Double roundto)
{
    // 105.5 up to nearest 1 = 106
    // 105.5 up to nearest 10 = 110
    // 105.5 up to nearest 7 = 112
    // 105.5 up to nearest 100 = 200
    // 105.5 up to nearest 0.2 = 105.6
    // 105.5 up to nearest 0.3 = 105.6

    //if no rounto then just pass original number back
    if (roundto == 0)
    {
        return passednumber;
    }
    else
    {
        return Math.Ceiling(passednumber / roundto) * roundto;
    }
}

public static Double RoundDownToNearest(Double passednumber, Double roundto)
{
    // 105.5 down to nearest 1 = 105
    // 105.5 down to nearest 10 = 100
    // 105.5 down to nearest 7 = 105
    // 105.5 down to nearest 100 = 100
    // 105.5 down to nearest 0.2 = 105.4
    // 105.5 down to nearest 0.3 = 105.3

    //if no rounto then just pass original number back
    if (roundto == 0)
    {
        return passednumber;
    }
    else
    {
        return Math.Floor(passednumber / roundto) * roundto;
    }
}

There are several options. If performance is a concern, test them to see which works fastest in a large loop.

double Adjust(double input)
{
    double whole = Math.Truncate(input);
    double remainder = input - whole;
    if (remainder < 0.3)
    {
        remainder = 0;
    }
    else if (remainder < 0.8)
    {
        remainder = 0.5;
    }
    else
    {
        remainder = 1;
    }
    return whole + remainder;
}

Multiply by 2, round, then divide by 2

if you want nearest quarter, multiply by 4, divide by 4, etc


Multiply your rating by 2, then round using Math.Round(rating, MidpointRounding.AwayFromZero), then divide that value by 2.

Math.Round(value * 2, MidpointRounding.AwayFromZero) / 2

Tags:

C#

Function

Math