How do I make a big update(ⓤ) button inside Manipulate?

Using a custom icon and wrapping Manipulate with a function (based on @Kuba's method) that replaces the built-in icon with the custom one:

ClearAll[uicon, resizeU]
uicon[size_: 30] := Rasterize[Graphics[{GrayLevel[.7], Disk[], 
    Inset[Style["U", "Panel", Bold, White , FontSize -> Scaled[.7], 
      Background -> None]]}, ImageSize -> size], ImageResolution -> 600]

resizeU[size_: 30] := RawBoxes[ToBoxes[#] /. 
     MapAt[RuleCondition, DownValues[Manipulate`ManipulateBoxes], {All, 2}] /. 
     FEPrivate`FrontEndResource["FEBitmaps", "UpdateIcon"] :> ToBoxes @ uicon[size]] &;

resizeU[60] @ Manipulate[10!, ContinuousAction -> None, AppearanceElements -> None]

Mathematica graphics

resizeU[]@ Manipulate[x, {x, {1, 2, 3}}, 
  AppearanceElements -> {"ResetButton", "UpdateButton", "HideControlsButton"}]

Mathematica graphics


A general answer would need this to be available Can one effectively edit a Front End Resource that is already loaded?, but it is not.

Non trivial solution is to modify the boxes:

RawBoxes[
 ToBoxes[
    Manipulate[10!, AppearanceElements -> {"UpdateButton"}]
 ] /. MapAt[RuleCondition, DownValues[Manipulate`ManipulateBoxes], {All, 2}
 ] /. icon : FEPrivate`FrontEndResource["FEBitmaps", "UpdateIcon"] :> 
   RuleCondition @ ToBoxes @ Show[ToExpression @ FE`Evaluate @ icon, ImageSize -> 300
 ]
]

enter image description here

But as we can see the icon was designed to be small.

A better approach would be to add a custom update button:

Manipulate[10!, 
 Button[Style["U", Thick, 25], Typeset`update$$ = AbsoluteTime[], 
  Appearance -> None], AppearanceElements -> {}, TrackedSymbols :> {}]

related:

Manipulate: How to create custom reset Button automatically?