How do I dynamically change the struct's json tag?

In Go 1.8 you can use a simpler solution. This code:

func main() {
    anoth := Another{"123 Jennings Street"}

    _ = json.NewEncoder(os.Stdout).Encode(
        &User{1, "Ken Jennings", "name",
            anoth},
    )
}

type User struct {
    ID   int64  `json:"id"`
    Name string `json:"first"` // want to change this to `json:"name"`
    tag  string `json:"-"`
    Another
}

type Another struct {
    Address string `json:"address"`
}

func (u *User) MarshalJSON() ([]byte, error) {
    type alias struct {
        ID   int64  `json:"id"`
        Name string `json:"name"`
        tag  string `json:"-"`
        Another
    }
    var a alias = alias(*u)
    return json.Marshal(&a)
}

Will give us:

{"id":1,"name":"Ken Jennings","address":"123 Jennings Street"}

This solution made possible by the fact that in Go 1.8 you can assign structs with same structure but different tags to each other. As you see type alias has the same fields as type User but with different tags.


It's kludgy, but if you can wrap the struct in another, and use the new one for encoding, then you could:

  1. Encode the original struct,
  2. Decode it to an interface{} to get a map
  3. Replace the map key
  4. Then encode the map and return it

Thus:

type MyUser struct {
    U User
}

func (u MyUser) MarshalJSON() ([]byte, error) {
    // encode the original
    m, _ := json.Marshal(u.U)

    // decode it back to get a map
    var a interface{}
    json.Unmarshal(m, &a)
    b := a.(map[string]interface{})

    // Replace the map key
    b["name"] = b["first"]
    delete(b, "first")

    // Return encoding of the map
    return json.Marshal(b)
}

In the playground: https://play.golang.org/p/TabSga4i17


It seems the tag property of type User in the question is meant to be used for renaming the JSON fieldname for the Name property.

An implementation of MarshalJSON with a bit of reflection can do the job without that additional tag property and also without an additional wrapper struct (as suggested in the accepted answer), like so:

package main

import (
    "encoding/json"
    "os"
    "reflect"
)

type User struct {
    ID   int64  `json:"id"`
    Name string `json:"first"` // want to change this to `json:"name"`
    Another
}
type Another struct {
    Address string `json:"address"`
}

// define the naming strategy
func (User) SetJSONname(jsonTag string) string {
    if jsonTag == "first"{
        return "name"
    }
    return jsonTag
}
// implement MarshalJSON for type User
func (u User) MarshalJSON() ([]byte, error) {

    // specify the naming strategy here
    return marshalJSON("SetJSONname", u)
}
// implement a general marshaler that takes a naming strategy
func marshalJSON(namingStrategy string, that interface{}) ([]byte, error) {
    out := map[string]interface{}{}
    t := reflect.TypeOf(that)
    v := reflect.ValueOf(that)

    fnctn := v.MethodByName(namingStrategy)
    fname := func(params ...interface{}) string {
        in := make([]reflect.Value, len(params))
        for k, param := range params {
            in[k] = reflect.ValueOf(param)
        }
        return fnctn.Call(in)[0].String()
    }
    outName := ""
    for i := 0; i < t.NumField(); i++ {
        f := t.Field(i)
        switch n := f.Tag.Get("json"); n {
        case "":
            outName = f.Name
        case "-":
            outName = ""
        default:
            outName = fname(n)
        }
        if outName != "" {
            out[outName] = v.Field(i).Interface()
        }
    }
    return json.Marshal(out)
}

func main() {
    anoth := Another{"123 Jennings Street"}
    u := User{1, "Ken Jennings", anoth,}
    e := json.NewEncoder(os.Stdout)
    e.Encode(u)
}

This will print:

{"Another":{"address":"123 Jennings Street"},"id":1,"name":"Ken Jennings"}

However, be aware that MarshalJSON always sorts the JSON tags, while the standard encoder preserves the order of struct fields.

Tags:

Go