How can one get a property name as a string in managed c++

I've struggled with all those lambdas and cool System::Linq namespaces (including the CLinq library and other things) for a couple of hours and then... I just thought: why not use a purely static decision ?

We just declare the

/// Convert X to "X", the classical preprocessing trick
#define GetPropName(TheClassName, ThePropertyName) #ThePropertyName

and then we can do

Console::WriteLine( GetPropName(TimeZone, Id) );

to get the "Id" printed on the screen.

Yeah... Now the interesting part. The type safety. I hear the comment storm coming about this solution ("NO ! This is not good, it does not check if the ThePropertyName is in the class !")

OK. The solution: let us produce some meaningless code using a macro which uses the ThePropertyName in a dummy TheClassName's instance.

/// This macro will produce the compilation error if ThePropertyName is not in the class named TheClassName
#define CheckForPropertyExistence(TheClassName, ThePropertyName) \
/* Create an array of Objects which will be converted to string and ignored*/ \
(gcnew array<System::Object^> { (gcnew TheClassName())->ThePropertyName })->ToString()

/// We get the property name using the "dinosaur strategy" - good old macro concatenated with the empty string which in turn is formed in CheckFor() macro
#define GetPropertyName(TheClassName, ThePropertyName) \
(gcnew System::String(#ThePropertyName)) + CheckForPropertyExistence(TheClassName, ThePropertyName)->Substring(0,0)

Now we can give the complete sample:

using namespace System;

/// Sample class
public ref class TheTimeZone
{
public:
    TheTimeZone()
    {
        _Id = 0;
        _DisplayName = "tmp";
    }

    property int Id
    {
    public:
        int get() {return _Id;}
        void set(int v) { _Id = v; }
    }

    property String^ DisplayName
    {
    public:
        String^ get() { return _DisplayName; }
        void set(String^ v) { _DisplayName = v; }
    }

private:
    int _Id;
    String^ _DisplayName;
};

/// This macro will produce the error if ThePropertyName is not in the class named TheClassName
#define CheckForPropertyExistence(TheClassName, ThePropertyName) \
/* Create an array of Objects which will be converted to string and ignored*/ \
(gcnew array<System::Object^> { (gcnew TheClassName())->ThePropertyName })->ToString()

/// We get the property name using the "dinosaur strategy":
/// good old macro concatenated with the empty string
/// which in turn is formed in CheckFor() macro
#define GetPropertyName(TheClassName, ThePropertyName) \
(gcnew System::String(#ThePropertyName)) + \
CheckForPropertyExistence(TheClassName, ThePropertyName)->Substring(0,0)

/// To get properties from objects with no default constructor
#define GetPropertyNameForObject(TheObject, ThePropertyName) \
(gcnew System::String(#ThePropertyName)) + \
(gcnew array<System::Object^> { (TheObject)-> ThePropertyName })->ToString()->Substring(0,0)

/// Test for our macros
int main(array<System::String ^> ^args)
{
    /// Prints "Length"
    /// We cannot use default constructor here
    Console::WriteLine(GetPropertyNameForObject (gcnew System::String("test"), Length) );

    /// Prints "Id"
    Console::WriteLine(GetPropertyName (TheTimeZone, Id) );

/// Uncomment and get the error
    //Console::WriteLine(GetPropertyName (TheTimeZone, Id23) );

    return 0;
}

Lambda expressions in C# are syntactic sugar for delegates, so you will have to find the delegate equivalent of the lambda expression to be able to have the same functionality in C++/CLI.

To make your life a bit easier, you could explore CLinq (see the "Lambda expressions" section) that provides a C++/CLI wrapper for Linq

Note: Do not confuse the C++11 lambda expressions with the C# lambda expressions. The former is supported only for native code. It is possible to use the C++11 lambdas, but you need to do some extra work to provide delegates for them (this CodeProject article explores the subject)