Function call with pointer to non-const and pointer to const arguments of same address

While it is true that the behavior is well-defined - it is not true that compilers can "optimize for const" in the sense that you mean.

That is, a compiler is not allowed assume that just because a parameter is a const T* ptr, the memory pointed to by ptr will not be changed through another pointer. The pointers don't even have to be equal. The const is an obligation, not a guarantee - an obligation by you (= the function) not to make changes through that pointer.

In order to actually have that guarantee, you need to mark the pointer with the restrict keyword. Thus, if you compile these two functions:

int foo(const int* x, int* y) {
    int result = *x;
    (*y)++;
    return result + *x;
}

int bar(const int* x, int* restrict y) {
    int result = *x;
    (*y)++;
    return result + *x;
}

the foo() function must read twice from x, while bar() only needs to read it once:

foo:
        mov     eax, DWORD PTR [rdi]
        add     DWORD PTR [rsi], 1
        add     eax, DWORD PTR [rdi]  # second read
        ret
bar:
        mov     eax, DWORD PTR [rdi]
        add     DWORD PTR [rsi], 1
        add     eax, eax              # no second read
        ret

See this live on GodBolt.

restrict is only a keyword in C (since C99); unfortunately, it has not been introduced into C++ so far (for the poor reason that more complicated to introduce it in C++). Many compilers do kinda-support it, however, as __restrict.

Bottom line: The compiler must support your "esoteric" use case when compiling f(), and will not have any problem with it.


See this post regarding use cases for restrict.


This is well-defined (in C++, not sure in C any more), with and without the const qualifier.

The first thing to look for is the strict aliasing rule1. If src and dst points to the same object:

  • in C, they must be of compatible types; char* and char const* are not compatible.
  • in C++, they must be of similar types; char* and char const* are similar.

Regarding the const qualifier, you might argue that since when dst == src your function effectively modifies what src points to, src shouldn't be qualified as const. This is not how const works. Two cases need to be considered:

  1. When an object is defined to be const, as in char const data[42];, modifying it (directly or indirectly) leads to Undefined Behaviour.
  2. When a reference or pointer to a const object is defined, as in char const* pdata = data;, one can modify the underlying object provided it has not been defined as const2 (see 1.). So the following is well-defined:
int main()
{
    int result = 42;
    int const* presult = &result;
    *const_cast<int*>(presult) = 0;
    return *presult; // 0
}

1) What is the strict aliasing rule?
2) Is const_cast safe?


This is well-defined in C. Strict aliasing rules do not apply with the char type, nor with two pointers of the same type.

I'm not sure what you mean by "optimize for const". My compiler (GCC 8.3.0 x86-64) generates the exact same code for both cases. If you add the restrict specifier to the pointers, then the code generated is slightly better, but that won't work for your case, the pointers being the same.

(C11 §6.5 7)

An object shall have its stored value accessed only by an lvalue expression that has one of the following types:
— a type compatible with the effective type of the object,
— a qualified version of a type compatible with the effective type of the object,
— a type that is the signed or unsigned type corresponding to the effective type of the object,
— a type that is the signed or unsigned type corresponding to a qualified version of the effective type of the object,
— an aggregate or union type that includes one of the aforementioned types among its members (including, recursively, a member of a subaggregate or contained union), or
— a character type.

In this case (without restrict), you will always get 121 as a result.