unity SceneManager.LoadScene code example

Example 1: unity load scene

using UnityEngine.SceneManagement;

//Put this in whenever you want to load a scene
SceneManager.LoadScene("Scene name");

Example 2: unity load scene

using UnityEngine.SceneManagement;

int buildIndex = 0;
//Load the scene with a build index
SceneManager.LoadScene(buildIndex);

Example 3: unity scenemanager loadscene

using UnityEngine;
using UnityEngine.SceneManagement;

public class ExampleClass : MonoBehaviour
{
    void Start()
    {
        SceneManager.LoadScene("OtherSceneName", LoadSceneMode.Additive);
    }
}

Example 4: scenemanager.loadscene

SceneManager.LoadScene(scenename);

Example 5: change scene unity

SceneManager.LoadScene (sceneBuildIndex:/*Put the number here*/);

Example 6: loadscene unity

using UnityEngine;
using UnityEngine.SceneManagement;

public class Singleplayer : MonoBehaviour
{
    public void LoadNextLevel()
    {
    	//This will load the next scene in the buildIndex, e.g if in scene 3, go to scene 4
        SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex +1);
    }
}