android spinner fire event when same item selection is made

You can add a method name on your item selected METHOD

Spinner `Spinner1`=(Spinner)findViewById(R.id.`declareid`)

oBject has been declared for spinner

 @Override
        public void onItemSelected(AdapterView<?> parent, View arg1, int position,
                long arg3) 
    {
    ItemOnChange();
       }

private void ItemOnChange() {

        if(Spinner1.getSelectedItemPosition()>0){
        pd=ProgressDialog.show(this,"","Loading, Please wait .. ",true);

            final int spinner=Spinner1.getSelectedItemPosition();


            final Handler ThreadCallback=new Handler();
            final Runnable runInCityThread=new Runnable(){
                public void run(){
                    fnBindspimmer2();
                    pd.dismiss();
                }

            };

            new Thread(){
                @Override public void run(){

                Spinner2values();
                ThreadCallback.post(runInCityThread);
                }

            }.start();
        }



}

Hopefully this help. I tried and it works

/** Spinner extension that calls onItemSelected even when the selection is the same as its previous value */
    public class NDSpinner extends Spinner {

      public NDSpinner(Context context)
      { super(context); }

      public NDSpinner(Context context, AttributeSet attrs)
      { super(context, attrs); }

      public NDSpinner(Context context, AttributeSet attrs, int defStyle)
      { super(context, attrs, defStyle); }

      @Override public void
      setSelection(int position, boolean animate)
      {
        boolean sameSelected = position == getSelectedItemPosition();
        super.setSelection(position, animate);
        if (sameSelected) {
          // Spinner does not call the OnItemSelectedListener if the same item is selected, so do it manually now
          getOnItemSelectedListener().onItemSelected(this, getSelectedView(), position, getSelectedItemId());
        }
      }

      @Override public void
      setSelection(int position)
      {
        boolean sameSelected = position == getSelectedItemPosition();
        super.setSelection(position);
        if (sameSelected) {
          // Spinner does not call the OnItemSelectedListener if the same item is selected, so do it manually now
          getOnItemSelectedListener().onItemSelected(this, getSelectedView(), position, getSelectedItemId());
        }
      }
    }

i have found that old selection is kept at variable called mOldSelectedPosition in the hierarcy of the spinner. Spinner is using this value to check if the same item selected or not , and if it is the same , it ignores. If we dont wanna ignore this What i did is some dirty code using reflection.

package com.aradiom.amc.nativecomponents;

import java.lang.reflect.Field;

import android.content.Context;
import android.util.Log;
import android.widget.Spinner;

public class SpinnerTrigger extends Spinner {

public SpinnerTrigger(Context context) {
    super(context);
    // TODO Auto-generated constructor stub
}

@Override
public void setSelection(int position, boolean animate) {
    ignoreOldSelectionByReflection();
    super.setSelection(position, animate);
}

private void ignoreOldSelectionByReflection() {
    try {
        Class<?> c = this.getClass().getSuperclass().getSuperclass().getSuperclass();
        Field reqField = c.getDeclaredField("mOldSelectedPosition");
        reqField.setAccessible(true);
        reqField.setInt(this, -1);
    } catch (Exception e) {
        Log.d("Exception Private", "ex", e);
        // TODO: handle exception
    }
}

@Override
public void setSelection(int position) {
    ignoreOldSelectionByReflection();
    super.setSelection(position);
}

}

This class will always invalidate the oldselection value , so that every time on click event gets triggered. It may not be perfect solution. Use with caution. :)


Since my reputation is not high enough to comment directly on @Suat 's answer, I tried that method, it works like charm, but I'm not clear what the side effects could be. Something I want to add is, additional constructors should be added to avoid errors.

public SpinnerTrigger(Context context, AttributeSet attrs, int defStyle)
{ super(context, attrs, defStyle); }

public SpinnerTrigger(Context context, AttributeSet attrs){
super(context,attrs);

}