all goroutines are asleep - deadlock

Your monitorWorker never dies. When all the workers finish, it continues to wait on cs. This deadlocks because nothing else will ever send on cs and therefore wg will never reach 0. A possible fix is to have the monitor close the channel when all workers finish. If the for loop is in main, it will end the loop, return from main, and end the program.

For example: http://play.golang.org/p/nai7XtTMfr

package main

import (
    "fmt"
    "strconv"
    "sync"
)

func worker(wg *sync.WaitGroup, cs chan string, i int) {
    defer wg.Done()
    cs <- "worker" + strconv.Itoa(i)
}

func monitorWorker(wg *sync.WaitGroup, cs chan string) {
    wg.Wait()
    close(cs)
}

func main() {
    wg := &sync.WaitGroup{}
    cs := make(chan string)

    for i := 0; i < 10; i++ {
        wg.Add(1)
        go worker(wg, cs, i)
    }

    go monitorWorker(wg, cs)

    for i := range cs {
        fmt.Println(i)

    }
}

Edit: This is an answer to OP's first comment.

Your program has three parts that need to synchronize. First, all of your workers need to send the data. Then your print loop needs to print that data. Then your main function needs to return thereby ending the program. In your example, all the workers send the data, all the data gets printed, but the message is never sent to main that it should return gracefully.

In my example, main does the printing and "monitorWorker" just tells main when it has received every piece of data it needs to print. This way the program ends gracefully and not by deadlock.

If you insist on the print loop being in another goroutine, you can do that. But then an extra communication needs to be sent to main so it returns. In this next example, I use a channel to ensure main ends when all data is printed.

package main

import (
    "fmt"
    "strconv"
    "sync"
)

func worker(wg *sync.WaitGroup, cs chan string, i int) {
    defer wg.Done()
    cs <- "worker" + strconv.Itoa(i)
}

func monitorWorker(wg *sync.WaitGroup, cs chan string) {
    wg.Wait()
    close(cs)
}

func printWorker(cs <-chan string, done chan<- bool) {
    for i := range cs {
        fmt.Println(i)
    }

    done <- true
}

func main() {
    wg := &sync.WaitGroup{}
    cs := make(chan string)

    for i := 0; i < 10; i++ {
        wg.Add(1)
        go worker(wg, cs, i)
    }

    go monitorWorker(wg, cs)

    done := make(chan bool, 1)
    go printWorker(cs, done)
    <-done
}

When I changed my channel definition from

strChan := make(chan string)

to

strChan := make(chan string, 1)

I was able to fix this error